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(...) Not particluarly. Any sharing of software or media that is sold to the general public is technically stealing, with the exception of making a backup of a piece of software. (...) Good move! (...) It really isn't legal, although Kazaa gets (...) (22 years ago, 26-Dec-02, to lugnet.publish)
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| | Re: Would like to know
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(...) I wonder... is that legal? My friend at school tried to exchange a Kazaa CD burned Photoshop for a pencil, and I refused. What are the legal prediciments for Kazaa? I mean, distributing software for free online dosn't seem to be very legal. (...) (22 years ago, 26-Dec-02, to lugnet.castle, lugnet.publish)
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| | Re: Six Wide Santa
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(...) Good advice so far. (...) And here is where we differ. Flash introduces glare. If you can, use good lights, use a tripod and longer exposure times, etc, but avoid flashes. Some things flash makes better, some it makes worse. Conventional (...) (22 years ago, 25-Dec-02, to lugnet.trains, lugnet.publish)
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| | Re: Camera ?'s
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(...) [...] (...) Doing film photography I learned that it's best to do your cropping when you take the picture, rather than afterward. So I try to compose all my pictures how I want them in the end, without cropping. Not that I always succeed, and (...) (22 years ago, 25-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) It can, but Tom Swifties can be even more irritating to read. Often you can just skip the whole thing altogether, and just have the quotes, if it's two people speaking... Bob walked up to Mary and whispered in her ear. "I think we should go (...) (22 years ago, 25-Dec-02, to lugnet.publish)
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| | Re: Camera ?'s
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(...) Well, not always. What I ment is that, using high resolutions, you can, in effect, do a 'digital zoom' on an image-editing program. For example: (URL) took a 2048x1536 picture, then cropped out a 640x480 section, which held a monkey. The (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) If you're writing science fiction/fantasy, take a look at the Usenet newsgroup rec.arts.sf.composition. There are some really great people there and a lot of good advice. You can find it via Google Groups if you don't have Usenet access... (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Camera ?'s
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(...) Personally I leave my camera set to 640x480 most of the time, though it can do 1024x768 (1.3 megapixels). That's all you need if you're just going to post it on the web. Higher resolution (i.e. more megapixels) is only needed if you want to (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Camera ?'s
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For both software and hardware questions, check out the BrickFilms website ((URL) specifically: the Webcam Article, for information on filming equipment (written by yours truly) at (URL) and the Software Reviews at (URL) luck! Stefan. --- New film (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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Hi Matt, Just delurking to adding my two-cents. Of all the books on writing that I've read, Kit Reed's "Story First: The Writer As Insider" is, by far, the easiest to digest. She writes in a pretty straightforward, conversational tone. It's not (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) My apologies with the rather tenuous response. My family gave me a little ten minute ultimatum on the computer, so I was pressed to write the reply rather hastily. :) (...) Nah, conventional fantasy is *way* too repeated. Maybe I should (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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In lugnet.publish, Matt Hein writes: <lots of good back and forth> I can't stay too long tonite, I got a mountain calling my name but I will just leave you with this one clarification _Wild Seed_ *is* a fantasy. It may not be the conventional swords (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) I'm going to fix the dialogue first, then work on the rest of the specifics. (...) Avoid it all costs so the reader can figure it out, then. Noted. (...) Ah, this sounds pretty fun, actually. Why make an enemy obvious when in fact, they would (...) (22 years ago, 24-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) Great. Now, a note... The samples I picked were just that, samples. I chose a few to illustrate a point, not that if you fix these you're all set. They're characteristic of much of the work that I read. (...) You're often better off not (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) Boy, you and Sanburn are really zany for posting-group purity! 8^) I moved my part of the thread to ot.geek because I shifted into a particular discussion of authors, rather than the niceties of writing. But if you think it's better steered to (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) Very well. (...) Okay, I'm working on that and a small index. (...) Hmm...you've got a point there. Perhaps I was trying to convey that he was rather evasive (?) Evasive to reveal his opinion? (...) Hmm...okay, the clouds were almost shaped (...) (22 years ago, 23-Dec-02, to lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) True, but we are talking about storycraft, not castle construction. On reflection, publish is the right place I think. (and not o-t.geek either) (...) Yes I have. I have not read all of it but I think much of what others said applies. I found (...) (22 years ago, 23-Dec-02, to lugnet.castle, lugnet.general, lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) The desired focus by far would probably be event driven. (with a small amount of character thrown in as well.) (...) Okay, I haven't really gone into explanation of those, (technology) although there would be some minor inclusions when it (...) (22 years ago, 23-Dec-02, to lugnet.castle, lugnet.general, lugnet.publish)
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| | Re: Story crafting (was Re: Please read this!
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(...) Ursula Le Guin has identified the "multiple foci" perspective as the hardest to execute effectively. I'm not sure I agree 100%, but it's definitely tricky to write character sufficiently distinct from one another to allow the reader to believe (...) (22 years ago, 23-Dec-02, to lugnet.castle, lugnet.general, lugnet.publish)
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| | Story crafting (was Re: Please read this!
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(...) What is the desired focus? That something is set in a particular time period does not in and of itself make it milleau... if the characters are what drive the story, it's still character. It's not a forcing per se I don't feel, but a way to (...) (22 years ago, 23-Dec-02, to lugnet.castle, lugnet.general, lugnet.publish)
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