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Subject: 
Re: Possible April Brikwars (was Re: The meeting was fun)
Newsgroups: 
lugnet.org.us.richlug
Date: 
Fri, 2 Mar 2001 12:55:27 GMT
Viewed: 
3265 times
  
I like the Castle idea.  There could be defenders in the castle and
intervening reinforcements outside the castle.  There could be many ways to
play the game.
The middle ages would be a great way to play and it would be a good first
game.  Did you want to bring your castle Tim?

----- Original Message -----
From: "Timothy D. Freshly" <timfreshly@shaheenlaw.com>
To: <lugnet.org.us.richlug@lugnet.com>
Sent: Friday, March 02, 2001 5:20 PM
Subject: Re: Possible April Brikwars (was Re: The meeting was fun)


> 
> "John Kornhaus" <jkornhaus@xperts.com> wrote in message
> news:020320011121166614%jkornhaus@xperts.com...
> > In article <006901c0a179$75676900$8244f7a5@earthlink.net>, Rich
> > Schoonover <rwschoonover@earthlink.net> wrote:
> > 
> > > I think we should keep it simple.  Probably like king of the hill or
> > > something for the game.  We should probably decide on what theme we • want.
> > > Do we want modern weapons or medieval weapons.  It doesn't really • matter
> to
> > > me.  I don't have much as it is.  I wouldn't mind using swords and • battle
> > > axes though.
> > > What do you guys think?
> > 
> > Medieval BrikWars would be a nice change and should solve the
> > too-powerful vehicle problem. I've never had a chance to try out the
> > close combat rules, most of my troops are toast before they can come
> > into range for hand-to-hand fighting.
> > 
> > john
> 
> A medieval campaign would present different strategic challenges as well. • I
> was just reading an article in National Geographic about Alexander the • Great
> and it described his victory over Darius, King of Persia, just north of • what
> is modern day Baghdad in Iran.  Great tactics by Alexander but they would • be
> useless against anything like modern guns.
> 
> Ideas for a medieval setting: seige (of course); forest battle; army to • army
> combat on a plain; and an invasion-in-progress (invaders already inside • the
> castle, defenders must rally to defeat).  Others?
> 
> Tim
> 



Message has 1 Reply:
  Re: Possible April Brikwars (was Re: The meeting was fun)
 
I could bring my castle again, although it may not be the best for Brikwars (no, I'm not talking about durability either!). I may be wrong, but I was thinking that a more wide open keep might be best, both for access and maneuverability (ours, not (...) (26 years ago, 2-Mar-01, to lugnet.org.us.richlug)

Message is in Reply To:
  Re: Possible April Brikwars (was Re: The meeting was fun)
 
"John Kornhaus" <jkornhaus@xperts.com> wrote in message news:020320011121166...rts.com... (...) want. (...) to (...) battle (...) A medieval campaign would present different strategic challenges as well. I was just reading an article in National (...) (26 years ago, 2-Mar-01, to lugnet.org.us.richlug)

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