| | Re: Is there a Lego company store in Enfield, CT?
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(...) Sadly, it seems no :( I've heard from about 4 different sources who have said there's no stores or 'real' publically accessible areas (their lobby maybe) in Enfield. And no, they don't do public tours :( [though it has been a long standing (...) (23 years ago, 17-May-02, to lugnet.market.shopping, lugnet.loc.us.ct, lugnet.org.us.nelug)
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| | Re: Brikwars TL6 Initial Details (6/15/02?)
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(...) OOps! You're right, I actually intended to do that. Having them spaced on stud closer to the edges also ensures that there will be even spacing between doors in two modules that are side-by-side. I'll revamp the pictures this evening and (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug)
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| | Re: Brikwars TL6 Initial Details (6/15/02?)
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(...) I hate to be persnickity, but if we moved each door 1 stud closer to the outside corner it's nearest to, we could have multiples of 16x16 baseplates-- which may lend itself to further coolness seeing as it'd allow for 16x16, 16x32, and 48x48 (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug)
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| | Re: Brikwars TL6 Initial Details (6/15/02?)
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(...) Your killing me... this looks so cool! I wish I could make this game. I might have to work up a module if I have time anyway. Eric Kingsley (23 years ago, 17-May-02, to lugnet.org.us.nelug)
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| | Re: Brikwars TL6 Initial Details (6/15/02?)
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(...) The first draft of the standardized doors are available: (URL) technic holes will be used to attach the sections together. Simply put, each module needs to have at least two doors, located in any of the 8 spots designated. It looks like 7 (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) The cluster is really nice stuff -- rackmount 1U dual piii3s, and all sorts of fancy management stuff so you can control them all from the head node. There's really cool free software called xCAT which controls it all -- see (URL). You set up (...) (23 years ago, 17-May-02, to lugnet.org.us.nelug, lugnet.off-topic.geek)
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| | Re: I think its time for a meeting...
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(...) sounds like fun... except for the IBM part - I've been fighting with them for weeks now... they have suprisingly bad products... hope their linux imlpementation is more sound... :) (23 years ago, 16-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) Ok, turns out to not. :) Busy installing a Linux supercluster from IBM.... (23 years ago, 16-May-02, to lugnet.org.us.nelug)
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| | Brikwars TL6 Initial Details (6/15/02?)
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After last night's meeting, I think we've hit upon a widely-approved of idea for the next BW game. A TL6 game, with a modularly-constructed layout. I'll be posting a picture of the standardized interconnections as soon as I can get them into LDRAW, (...) (23 years ago, 15-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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(...) Idea of modules is great. We'll have to come up with some basic standards, but we've got time. Since I've always liked medival, I'll vote for a TL2 game with a labyrinth theme. With my second choice being the TL6 space ship theme above. I've (...) (23 years ago, 15-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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(...) Mmmm... though decision. (...) Wow!... that's sooooooo cool. Now the decision is not difficult. Lots of troops, but that will take those big flyers out of the game, as well as those big tanks, unless of course they are in a hangar / cargo bay (...) (23 years ago, 14-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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We will be eating at Franca's tonight around 7pm. See you there, Eric Kingsley (...) me (...) (23 years ago, 14-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) Meet at TCS at 6:30 - 7pm as usual. I realized today I hadn't made reservations and Franca's is closed on Monday. I will call tomorrow and try and set something up. If not I am sure we can find a place to hang. I will post as soon as I figure (...) (23 years ago, 14-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) Eh, uhh, what time? And did we make reservations somewhere? eric (23 years ago, 14-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) and (...) Yesss... That is correct sir!! Ed (and you could be a winner too) McMahon (23 years ago, 13-May-02, to lugnet.org.us.nelug)
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| | Re: I think its time for a meeting...
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(...) so just to make sure I got it right :) Tomorrow, the 14th, at the Construction Site? :) Dan (23 years ago, 13-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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(...) of explosives! (URL) (23 years ago, 13-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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(...) Hi all, Still no feedback on what type of game, eh? Here's something that looked pretty interesting. What if we had a TL6 game, but laid out the territory differently? As in, everybody who comes would have to bring at least one 32x32 baseplate (...) (23 years ago, 13-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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(...) <SNIP> *AH HA!* At least I'm not the only one who thinks so. I dug out my post from the last BrikWar announcment: ::This is all a giant conspiracy against me isn't it?!? ::I love this idea. Why do I always have something going on when this (...) (23 years ago, 9-May-02, to lugnet.org.us.nelug)
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| | Re: Advance Notice: Brikwars 6/15or16/2002
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Grrr... It's a conspiracy! I have a wedding to attend on the 15th and my nephiew's birthday is on the 16th. While I would obviously rather attend brikwars I think my wife would inflict some sort of pain on me that I would rather not endure. On (...) (23 years ago, 9-May-02, to lugnet.org.us.nelug)
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