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 Organizations / United States / NELUG / 1744 (-20)
  Re: NELUG Brikwars
 
(...) As you may guess, count me in. I love all these ideas. I'm thinking very seriously about being the GM for a "Space_Marines_insid...ace_ship", with a twist; similar to number 5 in Shaun's list but I need to really, really start building (...) (23 years ago, 5-Jul-01, to lugnet.org.us.nelug)
 
  Re: NELUG Brikwars
 
(...) This of course is a concern. I don't want to do this at the expense of the fun. I know that everyone at the last game had a great time without it becoming very competitive at all. I can see one area that could cause more problems would be in (...) (23 years ago, 5-Jul-01, to lugnet.org.us.nelug)
 
  Re: NELUG Brikwars
 
(...) Well, I was giving you credit for number 3, but actually Joe C. had picked up the Superheroes game. Though now I do seem to recall you mentioning it a while ago too. Hmmm, I'm thinking that this can be settled with a simple best-of-three (...) (23 years ago, 5-Jul-01, to lugnet.org.us.nelug)
 
  Re: NELUG Brikwars
 
(...) I'd be interested as well. Of course, I feel it only fair to warn that as soon as you put the word "tournament" on it, some people (not me, of course) get a little competetive, and the "fun" aspect can be greatly diminished. Just a thought, (...) (23 years ago, 5-Jul-01, to lugnet.org.us.nelug)
 
  Re: NELUG Brikwars
 
(...) It probably goes without saying, but I'm very interested :) There was also much discussion at our last game about future Brikwars games and events. I was thrilled to hear several people throw out ideas for games they'd like to see happen - (...) (23 years ago, 5-Jul-01, to lugnet.org.us.nelug)
 
  Re: NELUG Tech Level 2 (medieval) game pictures etc..
 
(...) Honestly, I think this was some of the most fun I've had with a Brikwars game as well. I think the real fun of it was having lots of troop-on-troop combat, rather than vehicle on vehicle, which tends to be a lot less carnagey. Also helping was (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NELUG Tech Level 2 (medieval) game pictures etc..
 
(...) This was my first time playing Brikwars and I had a blast! The gaming was great. Rules, etc were simple enough not to intrude on game flow, while easily settling any issues of moves that were "non-standard" (bizarre, even). Thanks to, "The (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NELUG Tech Level 2 (medieval) game pictures etc..
 
(...) Well we all got there at about 10am. It took until about noon to get everything setup. The game then lasted until about 6pm. (...) Having the space and the time can definitly be a problem. We have rented rooms in the past but this puts a tight (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug, lugnet.gaming, lugnet.castle)
 
  Re: NELUG Tech Level 2 (medieval) game pictures etc..
 
Wow! Great scenery! Looks like a lot of fun. How many hours did you end up playing? I would love to try this sometime, but I think GardenSlug is needing a centralized meeting place that is large enough and convenient for all or most of us... :-( (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug, lugnet.gaming, lugnet.castle)
 
  NELUG Brikwars Tournament...
 
This is just an idea I had recently and I would like to get some feedback. I will be willing to organize this but if it happens it won't be for several months due to the planning involved and the fact that I have several "real world" deadlines (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug)
 
  NELUG Tech Level 2 (medieval) game pictures etc..
 
Follow ups to .org.us.nelug and .fun.gaming. .castle was included because this was a Tech Level 2 (medieval) game. There is a small description of the game on the page but I am sure you are probably more interested in the pictures. (URL) a personal (...) (23 years ago, 2-Jul-01, to lugnet.org.us.nelug, lugnet.gaming, lugnet.castle)
 
  Directions for Brickwars
 
Hey, Could someone send me the directions on how to get to Jorge's? I know they were posted, but I can't find them Thanks Tom D (23 years ago, 29-Jun-01, to lugnet.org.us.nelug)
 
  Re: Request for Clemency ... Denied
 
(...) This photocopying device was done to help us make copies of the letters your soldier's families will receive notifying the loss of one of their members in battle. Not to mention that we already used it to make multiple propaganda to discredit (...) (23 years ago, 29-Jun-01, to lugnet.org.us.nelug)
 
  Re: Request for Clemency ... Denied
 
(...) The cute part isn't that they thought the letters were from us. The cute part is they tried to read them! Actually, we sold your address to about 6 different advertising companies for some extra cash. 1 of them was a Jehovah's witness group, (...) (23 years ago, 29-Jun-01, to lugnet.org.us.nelug)
 
  Request for Clemency ... Denied
 
Ahem. Several rather dishonorable letters have been sent to me from various members of Team Beggingformercy, each more pathetic than the last. Seems that their heart isn't in it for the battle ... so far I've received: - 2 requests to return the (...) (23 years ago, 29-Jun-01, to lugnet.org.us.nelug)
 
  Re: NLDA [aka Medieval] Brikwars*
 
Hey all. Sorry I haven't been reading Lugnet regularly lately, so even though I knew about this for a while, I only just got around to checking the details. Much as I would love to participate, I am not going to be free that day, so I'll be unable (...) (23 years ago, 28-Jun-01, to lugnet.org.us.nelug)
 
  Re: NLDA [aka Medieval] Brikwars*
 
Well, sadly I had an unexpected bug in my Trooper scorer-- for units with power greater than 1, they can ignore Movement Penalties up to 2" for every power rating they have beyond 1. Before I hadn't included that. So beforehand, if you had (for (...) (23 years ago, 27-Jun-01, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NLDA [aka Medieval] Brikwars*
 
As of now, I am a free agent. There was no recruiting, although Suz did mention something about being tied up on saturday, so that may or may not have been an offer, I don't know, read into it what you want. So unless I get a better offer, I'm (...) (23 years ago, 27-Jun-01, to lugnet.org.us.nelug)
 
  Re: NLDA [aka Medieval] Brikwars*
 
(...) Ah, I think I missed something somehwere along the way then. 1st off, I didn't think you guys had any structures-- I figured you were just picking a nice little raised rock somewhere with good bush cover and were using that and not paying for (...) (23 years ago, 27-Jun-01, to lugnet.org.us.nelug)
 
  Re: NLDA [aka Medieval] Brikwars*
 
(...) We had mentioned this somewhat before - as it is, we won't be taking any structure we use for free ... we'll be paying for it out of our CP points. Given that, there is already a balancing system inherent in the formation of the armies. While (...) (23 years ago, 27-Jun-01, to lugnet.org.us.nelug)


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