 | | "Optimus Prime" with Vahki parts
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Everyone's favorite mid-'80s Autobot leader, rendered with Bionicle Vahki parts... (URL) ...courtesy of the $20 Bionicle Bucket found at TRU. It contained enough parts for all six Vahki, plus numerous Rahkshi feet and hunchbacks. Thank you, TLC. (...) (21 years ago, 8-Nov-05, to lugnet.build.mecha, lugnet.technic.bionicle, lugnet.org.us.delvalug, lugnet.announce.moc, FTX)
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 | | Re: November 19th, 2005 SMART Meeting
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(...) Just a little under two weeks to try to cross the largest gap you can with a robot. If some of you haven't attempted a mini-challenge before, the main objective is to learn. Tackle as much of the task as you feel you are able to; you don't (...) (21 years ago, 8-Nov-05, to lugnet.org.us.smart)
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 | | Re: November Meeting
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Mind if I come and watch? (...) (21 years ago, 7-Nov-05, to lugnet.org.us.indylug)
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 | | Re: November Meeting
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(...) I'm actually modifying the rules quite heavily, so only use the originals as guidelines. I'll try to post to the private group when I get more of it together. As of now, there will be four races and eleven classes to choose from, so keep that (...) (21 years ago, 7-Nov-05, to lugnet.org.us.indylug, FTX)
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 | | November Meeting
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Greetings all, The November IndyLUG meeting will be on Sunday, November 13 and will start about 2:00. The location is Jeramy's house. We will be playing a full scale BrickQuest game, so brush up on (URL) the rules>, and don't forget to bring/build (...) (21 years ago, 7-Nov-05, to lugnet.org.us.indylug, FTX)
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 | | Microscale replica "Liberator" (in progress)
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In microscale: a replica of the hero ship Liberator from the 1978-81 BBC SF drama (URL) "Blake's 7"> (sometimes spelled "Blakes7"). (URL) The BrickShelf gallery includes reference pics and numerous prototypes. The final version must wait until I (...) (21 years ago, 5-Nov-05, to lugnet.announce.moc, lugnet.space, lugnet.build.microscale, lugnet.org.us.delvalug, FTX)
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 | | Re: tic-tac-toe - Clearing the board
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For now, I think I'm falling onto the side of "no bonus". Mostly, I want this to be a tic-tac-toe challenge. I'm assuming that if we get a dozen entries for example, then there will be a broad enough range of skill levels that the bonus won't really (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe - Clearing the board
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(...) This is kind of tough. My initial thought was to "tip the scale" towards a robot that can not only play, but also clear the board. However, I doubt anyone will be able to build a robot, then go back and add-on the "Clear-the-board" feature. It (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe - Clearing the board
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(...) I'm really on the fence. I just think it may limit either the number of entrants, or the number of competitive entrants. On competition day I'd like to see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders above the (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe - Clearing the board
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(...) Ok, I'll assume I didn't say this in the message you replied to: On Fri, November 4, 2005 9:45 am, Steve Hassenplug wrote: (...) Here's my suggestion for scoring: 1) The event winner will be the robot that wins the most matches. 2) Each match (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Microscale Zen monastery
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A generic Tibetan Zen monastery/abbey, hidden deep in the Himalayas: (URL) I built this for an entry in the short-animation contest at the (URL) Katsucon> anime convention -- it would provide the establishing shots, and I'd then cut to a room with (...) (21 years ago, 4-Nov-05, to lugnet.announce.moc, lugnet.build.microscale, lugnet.org.us.delvalug, FTX)
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 | | Re: tic-tac-toe - Clearing the board
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(...) How exactly are we defining clearing, and are both robots going to be attempting such clearing at the same time? I have visions of the "clearing" phase being a place we can all apply our Sumo robots... Perhaps a "self-reseting" system should (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | tic-tac-toe - Clearing the board
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Ok, let me pose this question. In our Tic-Tac-Toe game, Should we offer a time bonus (subtract some time) for a robot that can clear the board after the game is over? Assuming robots will play two games against each other robot, that means each (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe bots
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(...) I'm ok with that. :) But, of course, you guys know I'll spend the time & resources to build such a robot. (...) I'm OK with that. Anyone else? Steve (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe bots
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(...) It just seems like we would probably be handing 1st place (or the top few spots) to builders who had the time & resources to build 2 rcx robots or 2 separate robots. I'm not sure we should do this. Yes, most people who are likely to (...) (21 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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 | | Microscale "Honor Harrington"-style space warship
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BrickShelf gallery includes ongoing prototypes and alternate sizes, but no reference images yet: (URL) David Weber is a prolific writer of mil-SF novels, including the dozen-volume (URL) "Honor Harrington" (HH) series> published (in the US) by Baen (...) (21 years ago, 4-Nov-05, to lugnet.announce.moc, lugnet.build.microscale, lugnet.space, lugnet.org.us.delvalug, FTX)
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 | | Re: tic-tac-toe bots
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Kerby accidentally sent this to me... On Thu, November 3, 2005 4:07 pm, Kerby Hughes wrote: I kind of have mixed views about this. (Keep in mind that I haven't actually tried to build anything for 3T yet) If I was trying to build a robot that could (...) (21 years ago, 3-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe bots
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(...) To address the first point, take a look at the large number of solutions to the "Project X" challeng in the rtlToronto newsgroup. One of the first things I built as a new Mindstorms user was a Project X 'bot, *because* I was curious how to do (...) (21 years ago, 3-Nov-05, to lugnet.org.us.laflrc)
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 | | Re: tic-tac-toe bots
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(...) Actually, planning for future events (like 3T) is also good. So, thanks. (...) ... (...) Why does it need to be limited to a single RCX? Of all the people who are likely to participate, can you think of any that are limited to one RCX? Also, (...) (21 years ago, 3-Nov-05, to lugnet.org.us.laflrc)
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 | | tic-tac-toe bots
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I know alot of you guys are focusing on Chibots right now but... So I actually felt like building last night and was thinking of tic-tac-toe. We had talked about awarding a time bonus to robots who could clear the board of their blocks after a game. (...) (21 years ago, 3-Nov-05, to lugnet.org.us.laflrc)
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