Subject:
|
Re: tic-tac-toe - Clearing the board
|
Newsgroups:
|
lugnet.org.us.laflrc
|
Date:
|
Fri, 4 Nov 2005 16:23:23 GMT
|
Viewed:
|
1182 times
|
| |
| |
In lugnet.org.us.laflrc, Steve Hassenplug wrote:
> I'm open to going with the majority.
>
> I spoke with Greg, he said "No bonus"
> I said Yes
> John: No
> Kerby: Don't know
I'm really on the fence. I just think it may limit either the number of
entrants, or the number of competitive entrants. On competition day I'd like to
see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders
above the rest because they can clear the board and get the bonus.
I may build something to clear the board either way, because I need to learn
about making RCXs communicate with each other anyway and this seems like as good
of a time as any.
John
|
|
Message has 1 Reply: | | Re: tic-tac-toe - Clearing the board
|
| (...) This is kind of tough. My initial thought was to "tip the scale" towards a robot that can not only play, but also clear the board. However, I doubt anyone will be able to build a robot, then go back and add-on the "Clear-the-board" feature. It (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
|
Message is in Reply To:
| | tic-tac-toe - Clearing the board
|
| Ok, let me pose this question. In our Tic-Tac-Toe game, Should we offer a time bonus (subtract some time) for a robot that can clear the board after the game is over? Assuming robots will play two games against each other robot, that means each (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
|
12 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|