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Subject: 
Re: tic-tac-toe - Clearing the board
Newsgroups: 
lugnet.org.us.laflrc
Date: 
Fri, 4 Nov 2005 16:23:23 GMT
Viewed: 
1182 times
  
In lugnet.org.us.laflrc, Steve Hassenplug wrote:

I'm open to going with the majority.

I spoke with Greg, he said "No bonus"
I said Yes
John: No
Kerby: Don't know

I'm really on the fence.  I just think it may limit either the number of
entrants, or the number of competitive entrants.  On competition day I'd like to
see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders
above the rest because they can clear the board and get the bonus.

I may build something to clear the board either way, because I need to learn
about making RCXs communicate with each other anyway and this seems like as good
of a time as any.

John



Message has 1 Reply:
  Re: tic-tac-toe - Clearing the board
 
(...) This is kind of tough. My initial thought was to "tip the scale" towards a robot that can not only play, but also clear the board. However, I doubt anyone will be able to build a robot, then go back and add-on the "Clear-the-board" feature. It (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)

Message is in Reply To:
  tic-tac-toe - Clearing the board
 
Ok, let me pose this question. In our Tic-Tac-Toe game, Should we offer a time bonus (subtract some time) for a robot that can clear the board after the game is over? Assuming robots will play two games against each other robot, that means each (...) (19 years ago, 4-Nov-05, to lugnet.org.us.laflrc)

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