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 Organizations / Canada / rtlToronto / 9772
  Near Final Release, rtlToronto15 info
 
Guys, please check this out and let me know any concerns. (URL) want to take up the challenge of the arbitrator? Calum (21 years ago, 4-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) -My understanding was there would be some common space to the sides of the board. -1 minute to make a move is a very long time, I think the time limit should be drop to at least around 45 seconds. This gives 15 minutes a side with an overall (...) (21 years ago, 4-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) At least for the hobby show demonstration, my bot will be making moves in realtime or close to to it. (ie, 2-3 seconds per move) The scanning and droppingtakes ~20 seconds, so I'd be happy to see the time limit dramatically reduced. (...) Only (...) (21 years ago, 5-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
Calum, thank you for updating the rules page. as it stands I'm very happy with how they ended up. can we slightly modify the rules to add something like - we reserve the right to change time's based on when more people build robots..... (...) as (...) (21 years ago, 5-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Whining in this group??? Say it ain't so! ;) Dave K (21 years ago, 5-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) oh, its "so." Dave, I'm gonna let you in a little secret. RTL is nothing BUT a bunch of winers. if I were to list all the whiners, it would read like a who's who of RTL. Chris M. <-- he's the worst Calum.. <-- little asian whiner Dave. K < -- (...) (21 years ago, 5-Nov-03, to lugnet.org.ca.rtltoronto)
 
  RE: Near Final Release, rtlToronto15 info
 
Ralph <-- Why isn't everyone using pbForth whiner (...) (21 years ago, 5-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) OMG I forgot about Ralph..... yes, he never stops going on and on about that archaic dated old language he continues to flog. what next, will he write a book about it, and get it published by syngeress? geesh. see Dave, RTL. nothing but a (...) (21 years ago, 6-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Calum has lotsa tea at his house? I'm a pretty big tea fan myself, having a variety of differnt types and flavours.. Nothing like a cuppa 'sleepytyme' before you hit the hay. Mmmmmmmmm, (...) (21 years ago, 6-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) Unfortunately we don't yet know if a Control Lab can do this, but I will be looking into it. Derek (21 years ago, 6-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) This is still adding up the voltages of three sensor ports. Not necessarily a good thing. Derek (21 years ago, 6-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) Well, if a CL can't flip active/passive (which I'm positive it can't, since it's separate ports for active and passive sensors), we could simply wire a motor port to a passive sensor on the control lab and make that the interface for one bot. (...) (21 years ago, 6-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) see, now THIS is what I wanted to do all along. a JUST software C$ game. one brick starts, and IR's the move to the second RCX, then it beams a move back to the first. !! O M G.!!! DEATH.... that would be so cool. no really. it would. -- Chris (...) (21 years ago, 11-Nov-03, to lugnet.org.ca.rtltoronto)
 
  Re: Near Final Release, rtlToronto15 info
 
(...) "Each robot will have a tally of games won and lost. Each match will be ranked. For example: A robot which starts second and wins gets more points than one which starts first." This makes sense as the player who moves first has an advantage. I (...) (21 years ago, 11-Nov-03, to lugnet.org.ca.rtltoronto)

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