| | Re: You did it again....
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(...) Actually, it's intentional. It's not a mistake-it's because the date for rtl10 is still unknown due to policies at the Library. Chris can't confirm a date for rtl10 until late November as the Toronto Public Library won't take a reservation (...) (23 years ago, 19-Nov-01, to lugnet.org.ca.rtltoronto)
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| | You did it again....
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Just a note (again) to Calum: Remember this message: ---...--- On the RTLToronto Webpage the announcement reads: rtlToronto November Monthly Dinner: Friday, November, 2001, 6pm. Mel's Montreal Deli Any particular Friday in November? (yes, I know the (...) (23 years ago, 19-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: 1.0 firmware and remote -- for Jeff W
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(...) Maybe they use LegOS 8?) But seriously, they could have their own firmware version which ignores the remote. Would still upload just as quickly. ROSCO (...) (23 years ago, 19-Nov-01, to lugnet.org.ca.rtltoronto)
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| | good job Calum
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Calum, As usual you have done an amazing job on the rules section for the robotics web page. Thank you. (URL) also managed to create what I believe to be is a very nice official game board. I also like the PDF poster. and because it is not in (...) (23 years ago, 19-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: [rtlToronto] rtl10 Project X diagrams, poster available
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In lugnet.org.ca.rtltoronto, Calum Tsang writes: Blowing? Sucking? Long nozzles? Man, am I upset I promised not to make fun of Calum anymore :{ Mario (...) (23 years ago, 19-Nov-01, to lugnet.org.ca.rtltoronto)
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| | [rtlToronto] rtl10 Project X diagrams, poster available
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Hi folks, I did a few changes to the rules page for rtl10: (URL) include photos of the final pattern, game board, block design etc. If someone could LDraw up the game pieces that'd be really cool. I'm waiting on a decision about what determines a (...) (23 years ago, 18-Nov-01, to lugnet.org.ca.rtltoronto)
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| | rtl11: Let Your Backbone Slide?
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Smore ideas for rtl11: How about a game about building the fastest vehicle in a race that can't use wheels for driving, ie, walkers, snakes etc? Calum (23 years ago, 18-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: 1.0 firmware and remote -- for Jeff W
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"Louchy" <ivn@idirect.ca> wrote in message news:Gn0EHr.Lt8@lugnet.com... (...) is (...) one. Sort of like shouting at the top of your lungs at mom so you can't hear what she's complaining about? :) Iain (23 years ago, 18-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: 1.0 firmware and remote -- for Jeff W
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(...) Well one way you can disable emote control, and block all other communications for that matter, is by making the RCX constantly send out messages. A simple line of code like this while(true){sendmessage(0);} is ought to do the trick. (...) (23 years ago, 18-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: 1.0 firmware and remote -- for Jeff W
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Thanks Chris... So I then wonder how they (LEGO) disabled the remote on the wall climber. Some one suggested a different firmware but I do not believe that that is possible since the code only took seconds to upload for each program.... Jeff VW (...) (23 years ago, 18-Nov-01, to lugnet.org.ca.rtltoronto)
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| | 1.0 firmware and remote -- for Jeff W
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Jeff, in answer to your question. I just took the time to D/L the 1.0 lego firmware into the RCX and the lego remote worked well with that RCX. so the short answer is yes. -- Chris Visit my newly revamped walker page @ (URL) (23 years ago, 17-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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re: cell wall construction OK, here is what was decided upon and from now on we will never again argue about whether the cell walls are bricks or plates!! We took a vote and more people put up their hands for plates then bricks. The other issue is (...) (23 years ago, 17-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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(...) I'm gonna put 45 degree sloped roof caps around the perimeter of my cells so that the block'll slide into each cell :) that'll learn ya big time!!!! Dave (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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This is why I'd prefer bricks for the cell walls instead of plates. If a block is hung up on a brick wall it is obviously out of shape, but if its hanging on the edge of a plate wall it becomes more of a judgement call. I feel the block should be (...) (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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(...) IMHO, if the block is in the square and not touching the walls of the cell, it's good 'nuff but i'm not the cartesian 'bot expert! Dave (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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(...) <mock Chris: ON> --- I Don't know how it got turned off..... That's an easy question: If your name is Chris Magno you will be deducted 10 points. If your robot in any way resembles Chris Magno (be it in a effigy or just down right SLOW) you (...) (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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"Chris Magno" <cmagno@home.com> wrote in message news:3BF474AF.61D324...ome.com... (...) I'd say that's really pushing it. :) In real-world automation (not trying to sound elitist or anything, just stating fact), accurate placement is usually a very (...) (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: how perfect....
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(...) No. I don't think that's okay-A block is in place if it sits indexed into the baseplate in the fashion the way they start. Calum (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | Re: rtlToronto Dinner, this Friday, November 16th, 2001
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(...) <Calum mock mode> Hey Calum, make sure you forget to double check for moth holes, missing words, or other glaring defects. So that way, we can get shirts for 2 bucks cheaper again. </Calum mock mode> Mario (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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| | how perfect....
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For the upcoming R10 robot game; I have a question about scoring. For those new to the game, details can be found here: (URL) My robot picks up a block, the process of moving it to its target square rattles stuff. When the robot finally puts the (...) (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)
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