To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 2817
2816  |  2818
Subject: 
Re: how perfect....
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 16 Nov 2001 05:47:17 GMT
Viewed: 
401 times
  
In lugnet.org.ca.rtltoronto, Chris Magno writes:
For the upcoming R10 robot game; I have a question about scoring.

For those new to the game, details can be found here:

http://peach.mie.utoronto.ca/events/lego/lego-020002-rules.html


When My robot picks up a block, the process of moving it to its target
square  rattles stuff.  When the robot finally puts the block in the
square, sometimes the "block" will touch or slightly rest on the black
cell wall border.   is this acceptable?  what about the position of the
blocks.  Once or twice, the blocks will turn or flip to the point that
the studs no longer face down.   how will this affect scoring, if at
all???

No.  I don't think that's okay-A block is in place if it sits indexed into
the baseplate in the fashion the way they start.

Calum



Message is in Reply To:
  how perfect....
 
For the upcoming R10 robot game; I have a question about scoring. For those new to the game, details can be found here: (URL) My robot picks up a block, the process of moving it to its target square rattles stuff. When the robot finally puts the (...) (23 years ago, 16-Nov-01, to lugnet.org.ca.rtltoronto)

8 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR