 | | Re: Dave's tears - R21 the results
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(...) Aren't the stickiness that made your motor stall, or was it the RC motor turning itself off? So here are my pics: (URL) Highlights: Chris keep getting distracted by (URL) food> and (URL) talking>, and forgot to test his robot properly. Calum (...) (20 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto, FTX)
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 | | Re: Hobby Show November 3-5, 2006
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Does the local Toronto train group do the train show a few weeks after this? Nov 18 - 19, 2006 The Toronto Toy & Doll Collectors' Show & The Toronto Christmas Train Show We are debating which show to possibly open a sales booth at, "the hobby show" (...) (20 years ago, 3-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
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 | | Re: rtlToronto22 Ideas?
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(...) We didn't do a "time penalty" for touching. That could make it so a very-fast, very-sloppy robot could win against a very-slow, very-accurate robot. If you have to help your robot play, you should lose to someone who doesn't have to help their (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtlToronto22 Ideas?
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In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) I'm liking this idea more and more. I like the time factor to help determine the winner and I like the time penalty for every 'touch'. It's just like Project X except one row and (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtlToronto22 Ideas?
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(...) The easiest way is to cover the board with tiles. However, that's a bunch of tiles, and not everyone has that available (after they've made the cubes). On the other hand, leaving the board as-is will give better builders another challenge to (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtlToronto22 Ideas?
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(...) See that's the problem I have with 3T...it's bankrupt by default. Same with ProjectY...we're all making the assumption most entries won't work properly, so don't worry that the outcome is deterministic is a non issue. It seems to me kind of (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtl21 B
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(...) Yes. It should make it a very simple game. No fancy strategies. It does take a bit of fun out of it for some of us, but hopefully it will give some new people a chance to play. (...) The center line. Steve (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtlToronto22 Ideas?
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(...) OK, I understand Steve. Makes more sense than infinite do-overs or whatever. At first I didn't see the big deal with "non-flat" cubes - but then the light bulb went off, and I realized that if they're not flat, they can't be scanned by the (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Dave's tears - R21 the results
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(...) My guess is, yes they do. It's probably a little switch on the bottom. Barring that: (URL) Stupid non-metric rtlToronto. Hate. (...) Welcome to the world of Engineering. Actually welcome to the world in general. Nothings ever done quite the (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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 | | Re: rtl21 B
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(...) thinking as possible. I was thinking maybe I could finish off one of the bots I didn't get finished for rtl21, but none of them would be legal. Additionally which line is the line you have to pull the other robot across to win the match? The (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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