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 Organizations / Canada / rtlToronto / *14729 (-10)
  Re: Mating Game - moc up
 
In lugnet.org.ca.rtltoronto, rob.antonishen@gmail.com wrote: <snip> (...) A circumference of bumpers around the perimeter--that should be easy for Chris who has the cybermaster touch switches to differentiate on one port which bumper was pressed (I (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) I have ideas, but when you have two 'bots not facing one another, it's next to impossible for them to face each other unless there's communication between the 'bots--I mean, I can get my 'bot facing the other 'bot relatively easy, but if (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) I thought the whole concept stemmed from the of a "cooperative" game. Without inter-bot communication, the cooperative idea is kind of lost. (...) going on.... (...) I get the mental image of a group of dogs all trying to sniff each other. It (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) you can STILL build a multi sided input bot. or just 2 whiskers...or some creative thinking, and you SHOULD be able to find the hole. (...) see, thats were the game allows for you do make it as EASY as possible to find a mate. make your HITW (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Geese -- that's what I said way back! (...) How to find a moving target?? (...) Pretty unlikely to work. It extremely difficult just to get a coordinated hand off when one knows it is delivering and one knows it is receiving/ (...) Scoring (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Chris wants to score... ;) Well, if we go in the direction of an orifice--therefore your 'bot can only mate with another 'bot from one direction (I can't see how else it cam be done), then (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) I was swayed by Calums arguement at dinner-- if the rules for BoP were changed to-- your 'bot must fit within the end of the beam and the 1 foot mark, as well as be under 2 feet 'tall' at hte start of the match. This would not preclude the (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) no, thats different. a size rule, still allows you to EXPAND a tower, if you were that clever. a no touch the ground rule, would disqualify any bot that broke, or had parts brake off. but this game is the past. lets move forward to scoring. (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) SO just say "at no time must an entry intentionally contact the ground." -Rob A> (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) i dont read this enuff. it makes this more challenging, and I think opens it (...) actually, you can still enter a "box" with a distribution EOAT. someone suggested a 4 sided box with 4 bumpers. and a EOAT that turns to the pumper hit. i like (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)


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