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 Organizations / Canada / rtlToronto / *12279 (-20)
  Re: rtlToronto18 - new plan
 
Ok, I came up with a loophole over lunch. Here's a slightly new plan: 1) Fabulousi sequence for stacked blocks OF THE CORRECT COLOuR 2) +1 for blocks at home of correct coloUr 3) -1 for blocks at home of wrong coloUr See below... (...) New score: (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) More flip flopping then John Kerry has been accused of on this one. I thought David said it's a block stacking competition, you should get points for stacking blocks. (URL) another note, I don't like the negative score idea personally. I'd (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) Okay, I'll change it. (...) Assuming your roll of the global dice gives you that sample that's 1:1. You could come up lucky and get all your colour just for pushing them in. Anyone else want to weigh in on "no tower creation" Steve is yes, (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: 8865 and 8475
 
(...) Once agian I made the mistake of using hte 'higher speed' one, just like the last robot event. IN the 8448 that was just fine, but these are bigger tyres and a heavier chassis, so it takes a little bit to get up to speed. You can barely see' (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto, lugnet.technic)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) See, trying to keep my head down so as to not rock the boat anymore--but I thought about this after I saw Calums pic and I thought taht what Rob said could work better, so I'll just agree with him. As for the scoring issue--lets see if I got (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: 8865 and 8475
 
Are those the RC Motors tucked in there somewhere? If so, which axel hole are you driving it with? (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto, lugnet.technic)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) Is it possible to make the blocks the other way: TILE BRICK PLATE ?? It makes it easier to handle the blocks as they don't have a significant concavity on the bottom that way. -Rob A> (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) Maybe one should start by asking all the people who have entered past block-stacking events... Then, ask Dave if grabbing a 2x2x2 cube is harder than a 4x4x4 cube (used in past events) From my experience, I'd say block stacking is NOT an easy (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) No, we need to beat the horse. Beating the horse is part of the process, the discourse is required. Your comments are appreciated. (...) So, scenarios with the posted ruleset for home are: Pile of unstacked bricks in home: No points. Tower of (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
Sorry, I hate to keep beating this horse, but... (...) having a -1 for wrong blocks and +1 for right blocks should (in average) result in a value of zero for people who don't sort. So, there is no color bonus for blocks AT HOME, unless they are (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) Now that you mention it, it should be the sixteenth then, shouldn't it? (...) Yeah, that would make more sense... (...) Well, what I read from everyone here was that we shouldn't impose a penalty for NOT sorting, but only to give a bonus to (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) While the concept is solid, I think the math is lacking. With the above numbers, rtl3 would be the 3-3= 0st robotics contest. :) It looks like rtl4 was the first. Ignoring all that my suggestion would be to remove the whole "fifteenth contest (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) In the words of Biz Markie: "Oh, snap! Guess what I saw?" Good catch :) That's what happens when you cut and paste too much. At least I made some nice diagrams. I didn't even have to ask JohnG or JeffVW to do the LDraw...I did those myself! (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) Yeah, okay, it's confusing. Blame Chris. (for no reason) rtlToronto3 was the first robotics contest. 18-3 is 15. That's all. Calum (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
(...) You mean like in the last section, entitled "the rules", point 1: <<Robots must be safe-physical safety is required. A minimum distance will be required for audience members from the ropes. If your robot breaks apart while at the top, you are (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto18 Draft Ruleset Posted
 
"rtlToronto18 is a robotics design competition run by rtlToronto, a group for Lego enthusiasts in the Greater Toronto Area. It is the fifteenth such contest in six years and intends to challenge Lego fans to build complex contraptions that solve a (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  rtlToronto18 Draft Ruleset Posted
 
Faster than Chris can say "Seven Layer Burrito" here's the rtlToronto18 Draft Ruleset for February 2005: (URL) think we're pretty much in as much agreement over the main aspects of the rules. However, I need your help to find any potential problems, (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto)
 
  8865 and 8475
 
So why did I want to get the hubs and the rubber to stick together on the old large Technic tyres? After a very successful 8448 and 8475 merge, and a mostly successful 8466 and 8475 merge, I decided to have another go at it. Thought about the 956 (...) (20 years ago, 28-Oct-04, to lugnet.org.ca.rtltoronto, lugnet.technic)
 
  Re: Lego computer video game player
 
(...) Pac-Man for the 2600 would be the ideal game to do this for. Every screen has a "perfect play" pattern, where you get every fruit, never hit a ghost unless you're powered up, and are constantly moving. Every screen is played through twice in a (...) (20 years ago, 27-Oct-04, to lugnet.org.ca.rtltoronto)
 
  Re: Fire side chat with Chris. re: RTL18
 
(...) (1) that would be Ok because (2) could be pretty bad... :) (20 years ago, 27-Oct-04, to lugnet.org.ca.rtltoronto)


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