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In lugnet.build.arch, Jeff Elliott writes:
> Well, the commander has finished nanolathing the riverside structures, and the
> debris has been swept from the field, leaving a new bridge, a defensive tower,
> and another, smaller forest on the west side of the river.
Your battlefield pics on Brickshelf look great. I love the village.
> The tower has two internal floors, a roof and a lookout spire, and the upper
> floors are lift-offs so that action can take place inside. I haven't figured
> out exactly how to do the stairs up to the door (which is at the top of the
> ninja walls at the base), but the rest is done.
You can just hang one of those short brown ladders off the side. You could
attach a rope to the bottom of the ladder so defenders could haul it up when
the tower was threatened by attackers.
> Photos of the upgraded layout, and a small BrikWars skirmish at the bridge,
> may be found here:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=592
>
> Special Thanks to Mike Rayhawk for his work on BrikWars, and for the
> inspiration for "Sergeant Kipper"...
That Seargeant Kipper cuts quite an inspiring figure, I'd be proud to serve
under a minifig like that.
- Mike Rayhawk.
--------------------------------------------------
Check out the Official BrikWars Home Page at
http://www.teleport.com/~rayhawks/brikwars.htm
--------------------------------------------------
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Message is in Reply To:
| | Medieval BrikWars Layout - Update
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| Well, the commander has finished nanolathing the riverside structures, and the debris has been swept from the field, leaving a new bridge, a defensive tower, and another, smaller forest on the west side of the river. The tower has two internal (...) (24 years ago, 3-Jun-00, to lugnet.build.arch, lugnet.loc.ca.on.tor, lugnet.castle)
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