Subject:
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Re: Captain Ahab suffers carnage (Tank Stream 11788)
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Newsgroups:
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lugnet.loc.au.nsw.syd
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Date:
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Wed, 10 May 2000 07:28:56 GMT
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Viewed:
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2851 times
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In lugnet.loc.au.nsw.syd, James Howse writes:
> I've the 2000version printed out (bedtime reading) and haven't spotted any
> holes, I'm happy with whatever though there are some things to go through,
> Brik wars is very customisable. For the record, the things are (these are my
> suggestions only feel free to disagree/suggest otherwise)
>
> 1. We've got four players, that'll make it 2 on 2 to be decided on the day to
> make the sides about even. Unless someone outdoes themselves in which case the
> others get to punish him for his egotism.
> This means no CP accounting, a good thing.
Any vibes on the number of grunts? number of heros? number (and dimensions) of
vehicles?
Cap'n Ahab sounds like he has a crew of about 35-40, with one capital ship. Do
we want to set that as the approximate size for each force?
> 2.Play at TL6 (or even ignore TL's) which means we can have whatever weapons
> of mass destruction we want. We'll call muskets and rifles machine or gyro
> weapons at the descretion of the player using them.
> 3. Critical rolls. I.e. 1 is auto failure, 6 (or 10 or whatever) auto success.
> 4. no small targets
> 5. zero inertia vehicle
> 6. If anyone wants flyers they can be responsible for teaching us the flyer
> rules (hovery thingys are simpler)
That makes it a lot easier for me to choose my armed force (since one of them is
75% aerial).
> 7.Buildings are scenery, not to be blown up unless (really) necessary.
> 8.Stupendous feats somewhere around the JamesBond/JackieChan level.
> 9.No chain of command
> 10. For RhoBotek vehicles see point 6.Flyers
> 11. Supernatural powers, I like 'em Pete C, do you want access to the Farce?
> or have you been seduced by the power of sarcasm? If Pete wants SP's I'll use
> 'em else well forget them and have fun with explosions.
I'm keen on supernatural powers. I was interested in flyers, but I think it'd be
better to keep things as simple as possible. One of my characters is quite
powerful, but I'm happy to put a reasonably large number of restrictions on him.
Pete W. do you want to hide a few magic/super-hi-tech items around the battle
field? or do we just feel like mutual slaughter?
--daveL
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Message has 2 Replies: | | Re: Captain Ahab doles out carnage
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| Dave Low wrote in message ... (...) of (...) Do (...) Arrrr etc etc. The Cap'n is anticipatin' a ground battle, so the Saucy Sue will be 'is base, methinks. Which is rarver a pi'y really, all those grea' big ship mounted weap'ns aren't much good (...) (25 years ago, 10-May-00, to lugnet.loc.au.nsw.syd)
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