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Subject: 
Brikwars for Beginners (was:Day of the ANZACs)
Newsgroups: 
lugnet.loc.au
Date: 
Mon, 30 Apr 2001 04:58:19 GMT
Viewed: 
373 times
  
In lugnet.loc.au, Richie Dulin writes:
General Dulin made an appearance and transfered command of
the latest graduates from the Plastic Academy to Quirk's command.
...and also to take command of some renegade samurai who have now been
reskilled in the use of energy weapons and have joined the Stereotypical
Oriental Space Organisation as Heavy Infantry.
The General himself, in his guise as "The Black Shogun", will join Captains
Ahab and Quirk for the invasion of Bricktoria, bringing the SO SO forces
aboard the starship Wasabi (no one appreciates how strong it is until they
have personal experience).

Welcome to the Black Shogun and the SO SO!

(who really should study the Brikwars rules again)

Ha. Brikwars is easy-peasy.
There are (for most situations) only two pairs of numbers to worry about.
For the trooper, how clever (skill) and tough (armour). For the weapon how
difficult it is to use (UR) and how nasty it is (Damage).

For example 6 SpaceSamurai are attempting to shoot a squad of ThunderClones
using pistols.
Using definite numbers, a SpaceSamurai has a skill of 1d6
The pistol has a UR of 3 and a damage of 1d6+2
The Thunderclone has an armour of 6.

The Samurai would need to roll more than    (say three of the six do this...)
a 3 on a six-sided dice in order to hit
the clones.
Then they want to roll a high number   (say they roll a 2, 5 and 3 respectivly
and add 2 to really damage the clones.            totalling 4, 7 and 5 damage)
The clones have a fixed armour number
(no dice involved) so anything over 6     (so two of the clones hit shrug it
would kill a clone.                             off and the third drops dead).


The rest of Brikwars is just variations on this and some rules on how far
stuff moves and how far it shoots (which is all pretty self explainitary).

James (who encourages you to read the rule book anyway.)

P.S. I've now uploaded a excel sheet with my army details on it, feel free
to check it out/copy/use for your self. Having your troops' numbers written
down will save me making them up as we go along...
http://www.brickshelf.com/gallery/chromeknight/anzacpics/welshishish.xls

P.P.S. For the Bricktorians, this isn't the final lading list for
QueensB'day but tremble anyway...



Message has 1 Reply:
  Re: Brikwars for Beginners (was:Day of the ANZACs)
 
(...) Sounds good. (...) Will do. (...) fueling my obsessive-compulsive disorder. (...) Can I make two assumptions? 1) Anything up to TL5 is okay 2) There is no upper limit on the number and/or power of the troops These assumptions being correct (...) (23 years ago, 30-Apr-01, to lugnet.loc.au)

Message is in Reply To:
  Re: Day of the ANZACS
 
(...) ...and also to take command of some renegade samurai who have now been reskilled in the use of energy weapons and have joined the Stereotypical Oriental Space Organisation as Heavy Infantry. The General himself, in his guise as "The Black (...) (23 years ago, 30-Apr-01, to lugnet.loc.au)

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