To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.loc.auOpen lugnet.loc.au in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Local / Australia / 5544
5543  |  5545
Subject: 
Re: Brikwars for Beginners
Newsgroups: 
lugnet.loc.au
Date: 
Wed, 2 May 2001 06:25:38 GMT
Viewed: 
547 times
  
In lugnet.loc.au, Benjamin Whytcross writes:
In lugnet.loc.au, James Howse writes:
I've now uploaded a excel sheet with my army details on it, feel free
to check it out/copy/use for your self. Having your troops' numbers written
down will save me making them up as we go along...
http://www.brickshelf.com/gallery/chromeknight/anzacpics/welshishish.xls

1) Anything up to TL5 is okay
On the whole however don't go overboard getting the high-tech items, limit
them to special characters or experimental vehicles.

Yep...having a tech level too high may result in a fleet of landing-craft,
space being used by the R.B.R.

*checks rules* Um, landing craft away then. All the sizes and types of
vehicles are available at TL5. 'sides I like vehicles (they make good targets).

2) There is no upper limit on the number and/or power of the troops
I've only included the points on the sheet as an exercise. That and
it's helpful in some cases (like the vehicles) knowing exactly what is >>included

What vehicles? we did well enough in January without them :)
As for power, there is a point at which more troops will win a contest
regardless of the superspecialness of the smaller force.
Agreed...January being a good example ;)

No vehicles and the fact none of us were carrying area-effect or multishot
anti-infantry weapons.

As to points limits...you may be forced to 'cull' some of your force,
depending on what size area we can use for the game.

As long as it's larger than 96x96 studs (the blast radius of a MkVI 'Nuke'
missle, assuming you're going to go overkill again).
On the whole January's battlefield may have been on the large side. A 'fig
move just over half a baseplate a turn and the biggest weapons fire across
four and half plates Including standing room at each end (and some flanks)
a battlefield of  7x8 plates is about 2.2x1.9m or 3x2.5m once room around
the sides is taken into account.
err. that's not really that small is it? Perhaps we won't be having the
invading spaceships on the field of play...

Really...I think the diver-forces may need to be unleashed.

If you've got the space though.

James (who is trying to imagine a 2.5x3 space, how big is that?)



Message has 1 Reply:
  Re: Brikwars for Beginners
 
(...) They also save walking. (...) But without my invading spaceship, how will I [deleted by welshishish censor] my [deleted by welshishish censor] to [deleted by welshishish censor]? (...) That's easy: It's from where I'm sitting, over to the (...) (24 years ago, 2-May-01, to lugnet.loc.au)

Message is in Reply To:
  Re: Brikwars for Beginners (was:Day of the ANZACs)
 
(...) Yep...having a tech levl too high may result in a fleet of landing-craft, space being used by the R.B.R. (...) What vehicles...we did well enough in January without them :) As to points limits...you may be forced to 'cull' some of your force, (...) (24 years ago, 2-May-01, to lugnet.loc.au)

14 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR