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 LEGO Company / LEGO Direct / *3519 (-10)
  Re: what makes a legend?
 
Like most people here, I would prefer printed bricks instead of stickers. But if you are going to print on bricks, is it possible to do so a bit more precisely than on some of the Guarded Inn sets, which apparently had some printing problems on the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) As a member of the Lego-buying community, can I just say how fantastic what you're doing is. I'll admit I haven't bought a Guarded Inn (yet)*, and I doubt I'll fork out for a Metroliner (my trains are all British steam-era customs), but just (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
The Legend idea was thrilling to me in June. I've since had some time to realize how bad it is, though. Problems: 1) Your mail-order-only / internet market is a bunch of older people like me who already have five Galaxy Explorers and thirteen Yellow (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In lugnet.lego.direct, Brad Justus writes: First let me answer your very first question out of the subject line: "what makes a legend?" In my eyes a legend has at least one out of the following two characteristic qualities: - it is standing far over (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I think this too. I'm an original space fan and the thought of them walking around with big chunky helmuts disgusts me (not as much as Jack Stone, though!) Also re: wheels - Many of the classic space and Blacktron sets came with those large (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Ditto. I suspect most AFOLs would rather have a Legend that is 99% accurate than not have a Legend at all. thanks, James (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  RE: what makes a legend?
 
(...) I have my own particular parts hang-ups too, but helmets aren't among them. But to my way of thinking, I'd much rather be able to buy a new Galaxy Explorer with new-style helmets and have to track down old helmets on Brickbay than buy a used (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
First, let me say that although some of my comments regarding 10000, 10001, & 10002 may have, in the past, sounded a little nit-picky, LEGENDS RULES in every way! Thank you! I’ve posted some of my nit-picky comments to the forum so that the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Brad, It would appear that the LUGNET community (as would be expected) has come through with dozens of responses to your questions. I'm sure it goes without saying, but I do hope you folks realize how fortunate you are to have this much free (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct) ! 
 
  Re: what makes a legend?
 
I'm sure a 'series' of reprints would sell well. RW (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)


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