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Subject: 
Re: LEGOfactory.com launches... and it's big!
Newsgroups: 
lugnet.lego
Date: 
Sat, 13 Nov 2004 02:54:21 GMT
Viewed: 
3391 times
  
In lugnet.lego, Anders Isaksson wrote:
Eric Kingsley wrote:

Well I think I agree that it is my video driver but this is my
beef...  I run some fairly graphics intensive games with no problem,
nothing super big graphics wise but WarCraft isn't a cupcake either.
I don't see LEGO Digital Designer requiring nearly that much graphic
sophistification.

Unfortunately problems like these almost never have anything to do with
'sophistication', it's just an effect of a couple of things:

There is an uncountable number of permutations of a PC system - bus, RAM,
video etc. etc.

Most programmers have only the latest versions in their system, and don't
always run tests on a lot of different hardware. I'd guess it is the 16M
video RAM that blows it for you - it shouldn't have to, but if never tested
during development, it may be too late to patch when the product is
released.

Have you tried any of the earlier releases of LDD? Maybe the requirements
were OK for version 0.7 Alfa, and no-one has thought of changing them
later...

Have you tried Advanced Settings for your video card? On my NVIDIA there are
a lot of things that can be controlled on this deep level.

Things to check for (I'm not saying you have these settings, just that I can
see them for my card, and I know they will affect memory consumption):

- Antialiasing OFF (Don't trust LDD to do the right choice)
- Anisotropic filtering OFF
- "Force textures to lowest MIP-level"
- Is there a way to NOT store textures in video memory, activate it (much
slower, but may work)

Anders,

Thanks so much for your help, unfortunately none of your suggestions have
helped.  I am a software engineer but deal very little if at all with graphics.
For the most part I do financial number crunching stuff.  Your insite is
helpful.  At this point unless LEGO comes up with a fix for my problem or
releases another version of the program I am giving up because it just isn't
worth my time at this point.

I definitely feel it is the 16MB Video card because my machine greatly exceeds
all of the other Minimum Requirements.  If they don't have a fix and the program
trully does not work well at only 16MB Video then I hope they raise the Minimum
requirement so folks don't waist their time trying to make this work.

Thanks again,


Eric Kingsley



Message has 1 Reply:
  Re: LEGOfactory.com launches... and it's big!
 
"Eric Kingsley" <kingsley@nelug.org> skrev i meddelandet news:I73K2L.1HI9@lugnet.com... (...) Bummer. It works quite well on my machine, and I'm almost beginning to like it! (...) Minimum (...) You can always use my BlockCAD program instead. Not (...) (20 years ago, 13-Nov-04, to lugnet.lego)

Message is in Reply To:
  Re: LEGOfactory.com launches... and it's big!
 
(...) Unfortunately problems like these almost never have anything to do with 'sophistication', it's just an effect of a couple of things: There is an uncountable number of permutations of a PC system - bus, RAM, video etc. etc. Most programmers (...) (20 years ago, 12-Nov-04, to lugnet.lego)

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