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Subject: 
Re: LEGOfactory.com launches... and it's big!
Newsgroups: 
lugnet.lego
Date: 
Sat, 13 Nov 2004 02:54:21 GMT
Viewed: 
6433 times
  
In lugnet.lego, Anders Isaksson wrote:
> Eric Kingsley wrote:
> > 
> > Well I think I agree that it is my video driver but this is my
> > beef...  I run some fairly graphics intensive games with no problem,
> > nothing super big graphics wise but WarCraft isn't a cupcake either.
> > I don't see LEGO Digital Designer requiring nearly that much graphic
> > sophistification.
> 
> Unfortunately problems like these almost never have anything to do with
> 'sophistication', it's just an effect of a couple of things:
> 
> There is an uncountable number of permutations of a PC system - bus, RAM,
> video etc. etc.
> 
> Most programmers have only the latest versions in their system, and don't
> always run tests on a lot of different hardware. I'd guess it is the 16M
> video RAM that blows it for you - it shouldn't have to, but if never tested
> during development, it may be too late to patch when the product is
> released.
> 
> Have you tried any of the earlier releases of LDD? Maybe the requirements
> were OK for version 0.7 Alfa, and no-one has thought of changing them
> later...
> 
> Have you tried Advanced Settings for your video card? On my NVIDIA there are
> a lot of things that can be controlled on this deep level.
> 
> Things to check for (I'm not saying you have these settings, just that I can
> see them for my card, and I know they will affect memory consumption):
> 
> - Antialiasing OFF (Don't trust LDD to do the right choice)
> - Anisotropic filtering OFF
> - "Force textures to lowest MIP-level"
> - Is there a way to NOT store textures in video memory, activate it (much
> slower, but may work)

Anders,

Thanks so much for your help, unfortunately none of your suggestions have
helped.  I am a software engineer but deal very little if at all with graphics.
For the most part I do financial number crunching stuff.  Your insite is
helpful.  At this point unless LEGO comes up with a fix for my problem or
releases another version of the program I am giving up because it just isn't
worth my time at this point.

I definitely feel it is the 16MB Video card because my machine greatly exceeds
all of the other Minimum Requirements.  If they don't have a fix and the program
trully does not work well at only 16MB Video then I hope they raise the Minimum
requirement so folks don't waist their time trying to make this work.

Thanks again,


Eric Kingsley



Message has 1 Reply:
  Re: LEGOfactory.com launches... and it's big!
 
"Eric Kingsley" <kingsley@nelug.org> skrev i meddelandet news:I73K2L.1HI9@lugnet.com... (...) Bummer. It works quite well on my machine, and I'm almost beginning to like it! (...) Minimum (...) You can always use my BlockCAD program instead. Not (...) (22 years ago, 13-Nov-04, to lugnet.lego)

Message is in Reply To:
  Re: LEGOfactory.com launches... and it's big!
 
(...) Unfortunately problems like these almost never have anything to do with 'sophistication', it's just an effect of a couple of things: There is an uncountable number of permutations of a PC system - bus, RAM, video etc. etc. Most programmers (...) (22 years ago, 12-Nov-04, to lugnet.lego)

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