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 Instructions / *362 (-20)
  Re: Instructions for the Cathedral Board Game
 
(...) Hi Jason, These instructions are really good. The game looks like fun and I'll try it out with my family this summer. I think you should post a link to the instructions on Jake's site: (URL) (22 years ago, 2-May-03, to lugnet.inst, lugnet.gaming)
 
  Instructions for the Cathedral Board Game
 
Well I got around to creating instructions for my version of the Cathedral board game. Here they are: (URL) Orginal thread about this game is here: (URL) Spears MichLUG - (URL) MOCpage - (URL) (22 years ago, 2-May-03, to lugnet.inst, lugnet.build, lugnet.cad, lugnet.castle, lugnet.gaming, lugnet.org.glug) !! 
 
  Re: LPub 2.2.0.0 Available - Comma's and Dots
 
(...) I use the Dutch version of Win98 SE, too. Having this 'local settings' problem with more tools (including my primitive generation Excel sheet) I changed the local settings on my pc to '.' as decimal seperator and ',' as thousand seperator. (...) (22 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available - Comma's and Dots
 
Once again: thanks. This is getting better all the time. Now to get a hang of creating callouts... Another thing, I think I posted this before or replied directly to Kevin: Having a Dutch operating system, Win98 SE, the decimal dots change to (...) (22 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Building Instructions Portal down for maintenance
 
(...) Hi Jake, Thank you for making these helpful changes to the B.I. Portal. The instructions are organized well in their new subcategories and the site does not feel as cluttered. Do you have any interest in hosting or providing space for (...) (22 years ago, 30-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: LPub 2.2.0.0 Available
 
(...) But aren't we all interested in being able to make nice compact printable versions of our building instructions? IMO EPS and PDF are ideal formats for that. And since it is reasonably trivial to convert EPS to PDF, it makes sense to make the (...) (22 years ago, 30-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Building Instructions Portal down for maintenance
 
(...) We are back up and running with several new features: * Featured Building Instructions * Improved category structure * Minor bug fixes * Improved error checking Thanks for your patience! Jake --- Jake McKee Webmaster - B.I. Portal (URL) (22 years ago, 30-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: LPub 2.2.0.0 Available
 
Would you be able to add a BOM generator? The current version allows for a BOM, but only after rendering all of the steps. When I am in a hurry, I like to print a graphical BOM, grab the pieces I need and build the model later when I have more time. (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I know I know... just razzin ya >;-) I love the stuff you've come out with so far. It's nothing short of revolutionary for the LDraw community. Please, keep it up! -Tim (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) Tim, I'm not going to put your individual need ahead of features that are useful to all. So quit bugging me about EPS or I may *never* do it ;^) It is no where near the tops of my list. (...) Thanks! (...) Kevin (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I'm really looking forward to this :-) I regret that I haven't had the time recently to play with the new LPub. I should download it on my spare machine and play there. I can't wait to see the new features you have in store! (ahem, EPS output, (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I meant this example: (URL) Kevin (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  LPub 2.2.0.0 Available
 
In the previous version of LPub I released some prototype new features for creating "callout" images, which are images of small assembly contruction, all tiled together into a single image, like this: (URL) this (URL) above callout image generation (...) (22 years ago, 29-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev, lugnet.inst)  
 
  Building Instructions Portal down for maintenance
 
Just a quick heads up that the B.I. Portal ((URL) will be down for some much needed maintenance. We should be back up and running late tomorrow night. When we come back online, you will see several new things, including more form error checking, (...) (22 years ago, 29-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: Switching from BITMAP/JPEG to PNG
 
I've decided to keep the original two formats and add a third. Processing of the new layout layer of LPub must be done in either bitmap or PNG, because composite images made of JPEGs end up having the barground color change all over the place. I can (...) (22 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's what I thought too, but it actually takes up to 48-bit color and 16 bit grayscale images. (URL)With all that said I agree that .PNG only support is fine, there are many (...) Exactly my thoughts. PNG-only support will simplify the (...) (22 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's because your machine needed to uncompress the PNG (unlike BMPs), and it had more information in it than a JPG, I believe. (...) BMPs are not compressed on disk - which is why they are huge to begin with, and compress to very very small. (...) (22 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) I don't necessarily object because I can completely see where you are coming from. I will say though that recently in working with PNG in Photoshop, the PNG images took MUCH longer for Photoshop to deal with them. I'm not sure what was going (...) (22 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Preview of multi-level callouts complete with pointers
 
(...) Well I guess the above "ascii draw" diagram didn't work too well with proportional fonts. Oh, well. (...) Per Jennifer Clark's recommendation in private, I'm going to convert the pointer units from pixels to scaling factors from 0 to 1, where (...) (22 years ago, 22-Apr-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) If PNG is lossless that's fine but I'd prefer that BMP be continued to be supported as one can then convert it in a post process step to whatever one desires. I tend not to like to use JPG for discrete tone images like instructions, it's much (...) (22 years ago, 22-Apr-03, to lugnet.cad, lugnet.inst)


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