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 Instructions / *351 (-20)
  Re: LPub 2.2.0.0 Available
 
(...) I meant this example: (URL) Kevin (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  LPub 2.2.0.0 Available
 
In the previous version of LPub I released some prototype new features for creating "callout" images, which are images of small assembly contruction, all tiled together into a single image, like this: (URL) this (URL) above callout image generation (...) (21 years ago, 29-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev, lugnet.inst)  
 
  Building Instructions Portal down for maintenance
 
Just a quick heads up that the B.I. Portal ((URL) will be down for some much needed maintenance. We should be back up and running late tomorrow night. When we come back online, you will see several new things, including more form error checking, (...) (21 years ago, 29-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: Switching from BITMAP/JPEG to PNG
 
I've decided to keep the original two formats and add a third. Processing of the new layout layer of LPub must be done in either bitmap or PNG, because composite images made of JPEGs end up having the barground color change all over the place. I can (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's what I thought too, but it actually takes up to 48-bit color and 16 bit grayscale images. (URL)With all that said I agree that .PNG only support is fine, there are many (...) Exactly my thoughts. PNG-only support will simplify the (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's because your machine needed to uncompress the PNG (unlike BMPs), and it had more information in it than a JPG, I believe. (...) BMPs are not compressed on disk - which is why they are huge to begin with, and compress to very very small. (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) I don't necessarily object because I can completely see where you are coming from. I will say though that recently in working with PNG in Photoshop, the PNG images took MUCH longer for Photoshop to deal with them. I'm not sure what was going (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Preview of multi-level callouts complete with pointers
 
(...) Well I guess the above "ascii draw" diagram didn't work too well with proportional fonts. Oh, well. (...) Per Jennifer Clark's recommendation in private, I'm going to convert the pointer units from pixels to scaling factors from 0 to 1, where (...) (21 years ago, 22-Apr-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) If PNG is lossless that's fine but I'd prefer that BMP be continued to be supported as one can then convert it in a post process step to whatever one desires. I tend not to like to use JPG for discrete tone images like instructions, it's much (...) (21 years ago, 22-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
Recalling a bit of history... .PNG was to be the .GIF replacement (due too all the legal stuff around .gif) which is mostly for palletized graphics, in which case PNG is great. The PNG features that are beyond the .gif features do make a very handy (...) (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
"Kevin L. Clague" <kevin_clague@yahoo.com> skrev i meddelandet news:HDpB2o.oBr@lugnet.com... (...) Not from me :-) I'm in the process of throwing JPEG out of BlockCAD (AnkerCAD, ???CAD), as this makes the program almost 250 kB smaller! The PNG (...) (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) not at all! PNG will support transparent background - right? that's all I need ;-) w. (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Preview of multi-level callouts complete with pointers
 
(...) The callouts are placed relative to outside edges or corners of the step image: Corners: TOP_LEFT TOP_RIGHT BOTTOM_LEFT BOTTOM_RIGHT Edges plus justification to the perpendicular edges TOP (LEFT, CENTER or RIGHT) BOTTOM (LEFT, CENTER or RIGHT) (...) (21 years ago, 21-Apr-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
"Kevin L. Clague" <kevin_clague@yahoo.com> wrote in message news:HDpB2o.oBr@lugnet.com... [ ... snipped ... ] (...) all (...) Nope. I have been converting all of my raw bitmaps to PNG with ImageMagick so this is a welcomed change from my (...) (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)
 
  Switching from BITMAP/JPEG to PNG
 
JPEG image format and the new callout capabilites in LPub (plus PLI background color non-white which I just fixed) are incompatible with JPEG because when you pack images together that are rendered with the same background color, not all the (...) (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: BoxCar - v2
 
(...) (URL) Spears MichLUG - (URL) MOCpage - (URL) (21 years ago, 18-Apr-03, to lugnet.trains, lugnet.inst, lugnet.org.us.michlug)
 
  Re: LPub 2.1.0.8 Available
 
(...) Thanks Jake. I knew I was forgetting something. Kevin (...) levels. (...) (21 years ago, 16-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.1.0.8 Available
 
(Cross posting to .inst) (...) (21 years ago, 16-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Build-a-Bot
 
(...) Congrats mate! Your worth the attention! Best regards, /Tobbe (URL) SPAM when e-mailing) (21 years ago, 10-Apr-03, to lugnet.inst)
 
  Build-a-Bot
 
Hey cool, I remember the announcement, but I didn't know it was featured on www.Lego.com ! (URL) by step instructions - Original Mech design by Eric Sophie (URL) on CD. (URL) (21 years ago, 10-Apr-03, to lugnet.inst, lugnet.build.mecha)


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