| | WorldLUG into public domain Paul Hartzog
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| | howD all, a couple of things have precipitated this post: 1) my domain name of WorldLUG is expiring soon 2) due to my being in graduate school I will have no time to implement WorldLUG 3) I believe in cooperation over competition and open-access (...) (21 years ago, 1-Feb-04, to lugnet.general, FTX) !!
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| | | | Re: WorldLUG into public domain Jon Palmer
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| | | | (...) (snip) Bearing in mind that I adore LUGNET, I think this post and this way of thinking is extremely important for the future of our community. All developers within ear shot should think about it. I'm barely a graphic designer but I would (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | (...) I agree with Jon here. LUGNET is a good thing, it allows us to discuss serious aspects of our hobby with other like-minded folks, but its time to start looking ahead to integrating all of the wonderful community resources out there in a (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Derek Schin
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| | | | | (...) Hmm, I don't know, guys. I see a lot of the above mission either already being taken care of by LUGNET, or being something that LUGNET could grow into. However, I do love the idea of a single point of entry for newbies...Eight or ten years ago (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | | (...) LUGNET leaves a lot to be desired as a single point of entry, I think. It's confusing to navigate - especially for newbies, and doesn't do a good job of linking out to other sites from obvious places - ie guide.lugnet.com/shop doesn't even (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | | Re: WorldLUG into public domain Paul Hartzog
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| | | | | | | | (...) Community involvement is the key. I posted all this because I don't really care who picks up the ball: Lugnet or whomever. I'm happy to help out, too. But the ideas and intentions are sound community policy. -paul (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | | Re: WorldLUG into public domain Kelly McKiernan
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| | | | | | | (...) You're right, Tim... I don't think there can be any single point of entry for people to discover the LEGO fan community online. There's too much, and it's too diverse. From the description I've read here, WorldLUG actually seems like a way to (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Troy Cefaratti
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| | | | | (...) While this may be the "ideal" scenerio, it is also the one that is least likely to happen. Todd and Suz have done a great thing here with Lugnet. Lets keep in mind, however, that Lugnet was SUPPOSED to be the all-encompasing site for Lego fans (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX) !
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| | | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | | While I was trying to say it nicely, Troy I commend you for cutting to the chase and saying what needed to be said in public. I agree 100% with your post. That said, I hope people are interested in discussing this topic of integrating resources, and (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | | Re: WorldLUG into public domain Todd Lehman
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| | | | | | | (...) Hey, please, if stuff needs saying, just come out and say it. (...) Tim, although I can't offer development services, please don't hesitate to give me a call and bounce ideas off me, etc. --Todd (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Todd Lehman
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| | | | | (...) True, but that shouldn't hinder other projects aiming to do the same. If something can be done better elsewhere, or done at all elsewhere, it's a win for the whole community. (...) I think Tony is probably correct here. (...) Yes, only about a (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | (...) Believe me, I understand the basis for your fears. I'm interested in discussing this if you are. I venture to say there's a few good people out there who could offer excellent advice and guidance also. (...) Open online discussion is a good (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Derek Schin
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| | | | | (...) I think Tim's idea to talk about this at BrickFest PDX this month is a great one. I do see the need for this WorldLUG concept--but I'm such a lazy guy that I really, really want the easy solution to work...to me, that solution involves using (...) (21 years ago, 3-Feb-04, to lugnet.general, FTX)
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| | | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | (...) Sure, it would be ideal to realize these changes under the LUGNET banner. I think we have a good promise of cooperation and support from Todd, and the timing is perfect to discuss this at BrickFest. Its too late to get a session on the event (...) (21 years ago, 3-Feb-04, to lugnet.general, FTX)
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| | | | Re: WorldLUG into public domain Kelly McKiernan
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| | | | (...) This sounds pretty interesting. You mention that a lot of it is coded - do you have a description of what's already created, such as specifications, proof of concept code, features, programming language(s) used, etc.? I'd like to follow this, (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | | | Re: WorldLUG into public domain Paul Hartzog
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| | | | | (...) I have a lot. This was in development for about 2 years, but none of us had the time to dedicate to it. Some $$$ would've helped, which was why we talked to TLC, but they didn't want to get into a standards/site war, which was probably pretty (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | Re: WorldLUG into public domain Holger Matthes
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| | | | Hi Paul, thanks for sharing your ideas and thoughts about a future "umbrella" covering all the community ressources available on the web these days. Some times ago I had a similar discussion with Jake form LEGO Direct. I want to highlight two (...) (21 years ago, 2-Feb-04, to lugnet.general, FTX)
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| | | | Re: WorldLUG into public domain Todd Lehman
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| | | | Paul, I support you in this and please let me know if there's anything I can do to help nurture discussions. --Todd (21 years ago, 2-Feb-04, to lugnet.general)
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| | | | | | Re: WorldLUG into public domain Tim Courtney
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| | | | | (...) Todd - PDX is just around the corner - how about lets find some time to circle up with people who are interested at the fest and discuss the prospects? -Tim (21 years ago, 2-Feb-04, to lugnet.general)
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| | | | Re: WorldLUG into public domain Tim Courtney
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| | | | (...) Hi Paul - I think there's significant interest to warrant you releasing your code on Sourceforge. Regardless of whether these features are implemented on LUGNET or as a part of a separate project, programmers could benefit from having a look (...) (21 years ago, 3-Feb-04, to lugnet.general, FTX)
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