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Subject: 
Re: A project suggestion= Let's develop a Theme ourselves....
Newsgroups: 
lugnet.cad, lugnet.general, lugnet.town
Date: 
Sat, 16 Sep 2000 15:19:02 GMT
Viewed: 
191 times
  
Okay, so if we do build canals, what are yours gonna be like?? I've been
wanting to build one since the working lego ones i saw at legoland, but
who has the grey bricks to do the side walls?? Or, would you guys mae it
like a trench in a lego layuout table? I just kind of got into this discussion,
so i'm just curious. Anyone have other ideas fo the walls of the canals,
not just how damn big you're gonna make em? :o)

Anyways, i don't remmeber who said it, but Canada has lots of canals,
with locks too! I saw a few last summer right in Ontario. Narrow ones
though, but still neat. Also, i've seen a lot accross Europe, and some of
them really aren't that wide, but i guess those are only for passengers
than.

Braden Fox






In lugnet.cad, Alex Farlie writes:
> In lugnet.cad, Kevin Wilson writes:
> > Farlie A wrote:
> > 
> > > Well no lock because I was thinking more along the lines of the • systems in
> > > Europe (and possibly Norfolk?) which as far as I am away don't have • locks.
> Ie
> > > canal as in Ship Canal?
> > 
> > Inland navigable water systems have to have some method of • changing
> > level, which usually means locks (there are other methods, but they • are
> > less common). Water going downhill tends to get a bit too exciting for
> > reliable passenger or freight transport :-)
> 
> That said some ideas for new X-trem team sets could have a waterfall?
> 
> > From a Lego POV, in fact
> > you would be better off keeping everything on the same level but a • canal
> > or river system without locks would seem a bit odd.
> 
> Perhaps we could have a lock plate at the upper end of 'canal' built • using
> the theme?  The problem is then how you suppourt the uuper plates? or • produce
> a workable lock in between easilly? I have also noticed someone • suggesting
> having a split plates in another message on this thread. This is an • excellent
> idea!!
> 
> > European water
> > navigation sytems do indeed have locks, including on rivers like the
> > Rhine, very large ones in fact! LL Windsor has a nice set of locks in
> > the Sweden area of miniland, IIRC.
> > 
> > > > One thing to bear in mind is that canal systems vary widely from • country
> > > > to country and are almost non-existent in the US as compared to • Europe.
> > > > Sounds like you're planning a UK-style canal system which might • not have
> > > > very wide appeal.
> > > 
> > > Not at all. Like I said above. Think navigable waterway (as in • Shannon,
> > > Missipi,Rhur etc.) not Birtish Canal (as in the Grand Union). I think • that
> > > river based navigational  'systems' exist in the US?
> > 
> > We're talking big, wide waterways here. Even road width of a standard
> > roadplate would only be about equivalent to a Brit-style narrow canal.
> > Narrowboats are 8ft wide I believe which would approximate to the • same
> > width as a car for lego purposes.
> 
> Or Dutch Polders?- I seem to recall them being narrow compared to • large river
> baed systems?
> 
> > 
> > > Canal was just a convinent notation for the parts and sets.
> > > I felt river would have meant lesiure craft only. I wanted something • that
> > > involved frieght movment as well as passangers!!
> > 
> > I agree. I like the whole idea very much but I think you're thinking
> > tooo small scale! If this is our own theme we don't have to stick with
> > Lego's production limitations, we could use 32x32-stud blue plates for
> > the waterway.
> 
> I was using 32x32 as base size in case TLG tunes in and lifts • suggestions and
> also so that it was compatiable if I ever put in the drawings to TLG • myself.
> Perhaps I need to consider using larger basplate ie 48x48 or even • 64x64?
> 
> Or maybe my ideas for a 'narrow' canal are in keeping with the • intellignet mis-
> scaling in Lego(R) Town? (Opnions Lugneters!).
> 
> 
> 
> > 
> > Another nice thing about introducing canals or rivers is that they give
> > us a great excuse for bridges!
> 
> Yeah!!! :-)))
> 
> Alex
> 
> > 
> > Kevin
> > -----------------------------------------------------------------------
> > Personal Lego Web page:
> > http://ourworld.compuserve.com/homepages/kwilson_tccs/lego.html
> > Open Air Market: Limited edition kit
> > http://www.lionsgatemodels.com/cat-mrkt.htm
> > Craftsman Kits & Custom Lego models:
http://www.lionsgatemodels.com



Message has 2 Replies:
  Re: A project suggestion= Let's develop a Theme ourselves....
 
(...) discussion, (...) See my other post for my sugestion, even if it is a totally non-pure solution. (...) Yep. Ontario has Trent-Severn, and Rideau. Also, the seaway, with the major locks being at Port Welland (near Niagara Falls...hence the (...) (26 years ago, 16-Sep-00, to lugnet.cad, lugnet.general, lugnet.town)
  Re: A project suggestion= Let's develop a Theme ourselves....
 
(...) My idea was to have baseplates with a flatened portion to be the canal rather like the roads have a road portion- Problem. - Cant have actual floating boats. However there are a number of other ways 2 nd soloution - Have a trench to float the (...) (26 years ago, 16-Sep-00, to lugnet.cad, lugnet.general, lugnet.town)

Message is in Reply To:
  Re: A project suggestion= Let's develop a Theme ourselves....
 
(...) Ie (...) That said some ideas for new X-trem team sets could have a waterfall? (...) Perhaps we could have a lock plate at the upper end of 'canal' built using the theme? The problem is then how you suppourt the uuper plates? or produce a (...) (26 years ago, 16-Sep-00, to lugnet.cad, lugnet.general, lugnet.town)

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