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Subject: 
Re: RulesTalk: Probes
Newsgroups: 
lugnet.gaming.starship
Date: 
Thu, 1 Apr 2004 23:52:28 GMT
Viewed: 
3299 times
  
In lugnet.gaming.starship, Avery Christy wrote:

I recently read a new thread on the Lugnet message board pertaining to the
probes I sent out. Due to the schedule of events unfolding in the sector, I
am operating as if the probes have left and are en route to their
destinations.

I totally agree that the community, which has not come across this situation,
needs to be alerted and a consensus taken, ideas heard. I did not think of
this when I started, and thought that I had covered my bases.

I did not register the probes because they have no crew, and are totally
expenable (I seriuosly hope that my ships with crews will not be expendable).
If a SM does not wish these probes to enter their sector, for whatever
reason, then "accidents" do happen as the old saying goes. These probes were
meant to be story impetus, motivators, and not to be some sort of spy thingy.
Again, reason why not to register them. There is full detailed info about
these probes for the benefit of other SM's on my web site.

I noticed that one SM requested system failures, I have granted that wish.
The A.I. of the probes has been severly limited to the point that they are
almost a hazard to themselves. The probes are also more of space Hubble multi
telescope type of things, not meant for espionage work. However, even that
might reveal some SM's secrets. Another thing, these probes are not equipped
to transpond their locations, so if that causes concern against a SM's sector
rules, then "accidents" do happen as the old saying goes.

I wish to be a member of the community, a member who plays by the rules. I
thought I was being innovative, perhaps I was being ahead of myself. Again,
these were mostly for story impetus, as you know that one of the probes is
heading for an unmanned sector. On my web site, Chapter 1 reveals the whole
reason about that, (story starter). That probe will serve its purpose and
fade away.

Please feel free to post these re-assurances to the other members of the game
on the Lugnet message board. I am not here to start trouble, just to have
fun.

Dude,

Puff out your chest and come on out into the light!  The universe is a dark and
scary place and it does not favour the timid.

Dan has pretty much covered the details on how you're more than welcome to
suggest changes and new ways of doing things.

I like your probe idea, and suggest that we simply require people to build and
photograph one of each class of probe that the plan to launch.  We can list them
on the small craft registry, so people know what they are, and then you can
launch as many of them as you like, and have them destroyed willy nilly without
having to do any re-registering.  And I wouldn't worry about retarding your AIs
and what not.  Not only is that probably inappropriate since we could expect the
AIs to be quite sophisticated, but what happens to them is going to be at the GM
and relevant SMs whim anyway.

In the meantime, like the veteran spacers we're play acting to be, nobody here
has a thin skin, and what they generally like is strength, speed, and tales of
swashbuckling disregard for good sense and good taste.  So relax about the
apologising stuff and have at it!

So send me a link to some pics of your probes, and we'll get them into the small
craft registry!

Richard
Still baldly going...



Message is in Reply To:
  Re: RulesTalk: Probes
 
The following is forward to .gaming.starship from SM/Player Avery Christy: Hello GM, I recently read a new thread on the Lugnet message board pertaining to the probes I sent out. Due to the schedule of events unfolding in the sector, I am operating (...) (21 years ago, 1-Apr-04, to lugnet.gaming.starship, FTX)

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