To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / 398
397  |  399
Subject: 
Re: Pirate Game Postmortem (Was: Re: Brickfest)
Newsgroups: 
lugnet.gaming
Date: 
Wed, 14 Jun 2000 16:23:43 GMT
Viewed: 
4474 times
  
Thomas P. Rafert wrote:
> (taken from Evil Stevie's Pirate Game)
> 
> Determining Wind Direction

Ahh, I hadn't had a chance to re-read through the rule books yet.

> Not sure if that was the "charts" you were referring to.  It worked ok for us.
>  He does state in there that he sets up what the wind direction and speed will
> do ahead of time.  I believe that would take one possible slow down out of the
> game.

The way Steve handles it now is that he has a chart of pre-generated
wind, and you pick a random starting point on the chart, and you roll a
die each turn, on a 5 or 6 the wind changes to the next entry in the
list.

That's a good way to handle it, but the problem was the slowness of
changing (the wind didn't even necessarily change from entry to entry).

--
Frank Filz

-----------------------------
Work: mailto:ffilz@us.ibm.com (business only please)
Home: mailto:ffilz@mindspring.com



Message has 1 Reply:
  Re: Pirate Game Postmortem (Was: Re: Brickfest)
 
(...) Just found the GM tables on his site, I didn't see them a month ago must have added them recently. We had a fun time rolling for wind/speed changes each turn, added the factor of having to adjust direction of our ships almost ever turn. On the (...) (26 years ago, 14-Jun-00, to lugnet.gaming)

Message is in Reply To:
  Re: Pirate Game Postmortem (Was: Re: Brickfest)
 
Hi All, Mind if I join in? :-) I'm thinking about possibly running a game during PNLTC's big event during the summer, kind of "adding on" to our event to include a Brickfest of sorts and I've been actively following along trying to gather ideas. (...) (26 years ago, 14-Jun-00, to lugnet.gaming)

14 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR