| | Re: Virtual BrikWars?
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(...) There've been a few. I remember seeing one done in Python, and another in ScreenMonkey (if I remember right). There are a couple of different programs now that let you do all kinds of miniature gaming over the web. (...) On the soldier's turn, (...) (18 years ago, 31-Jul-06, to lugnet.gaming.brikwars)
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| | New user, new wargame and a new forum!
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This is my first real post here, so, hello everyone! Anyway, I am in the process of writing a new Lego war game and I have a question. I have spent a few weeks looking for inspiration and getting ready to actually write it but I can't find what I (...) (18 years ago, 24-Jul-06, to lugnet.gaming)
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| | Re: "seeking help for freeware PC game"
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(...) Yes, if you are not familiar with the original "Operation Wolf", it is a 2D game. And so will be my remake. OpWolf is a late-80's arcade classic.. www.klov.com/game_de...me_id=8927 (...) A couple of people, (Danny Staple in particular) have (...) (18 years ago, 14-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)
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| | Virtual BrikWars?
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(...) it's too much out of my areas. Your project reminds me a little of the Lego environment and cars I made in another computer game, I think it was Micro Machines. (...) I assume that you are doing this for a 2d game, or else you'll need the (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) You're welcome. It's not my site, though, it's Willy Tschager's. I don't think his name shows up anywhere on the site, though, for some reason. --Travis (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Thanks for the tip Travis, I'd already seen that on your site, but as my MLCad directory doesn't HAVE an "ini file", I presumed that it didn't use one. [*Gabriel goes and tries it out] OH THANKYOU TRAVIS!!!!!! Now I can make minifigs, holding (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) You can get an updated MLCad.ini file that should support most (all?) of the official minifig parts from here: (URL) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Hmm, I'm not sure I want to re-learn my "cadding" on a new program, but I'll google "leoCAD" and have a look. (...) Actually, MLCad has a minifig generator, which I've been using. It doesn't have all the options as far as different heads, (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) What it also means is that if you need to tweak something and re-render, you cant kick of LPub and then leave it rendering with little interaction. Being able to save LPub settings is very handy here... (...) Yes, the lack of undo is a bit (...) (18 years ago, 12-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) > It allows you to configure stuff like (...) Yes, had a good play with Lpub last night. Will use your tip re lowest quality for quick renders :-) (...) I will look into the step system, thanks. Saves me manually "save/render" over & over. I (...) (18 years ago, 12-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) In terms of "showing someone how to build your model", you would still normally have to put in the work to show what the steps were. All LPub does is provide a point/click workflow for getting it all rendered out into a directory full of image (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Ahh, I had read about LPub, but I thought it was just for showing someone else how to build your model step-by-step? Will download it now, as "X does the Gruntwork for you" is a very good feature for me! Yes, downloaded LGEO as I saw the (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Excellent. I use that to present stuff occasionally too. Its not bad at all. Have you considered using LPub, which can do the gruntwork for you? Also, using LGEO which can make things look a bit nicer, and MEGAPov which gives the Lego a more (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Danny, thanks for the reply. I have just discovered the Lcad->MLcad->l3p->povray method, and though I've only done the first 2 steps, I can see (having seen some nice POV renders on websites) the quality that can be achieved. As for your (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Hi there Gabriel, This sounds very cool. I am not sure I can help you with provision of sprites, but have you thought of using a script to convert LDraw models to simpler meshes (with textures), and then animating those. I know you are going (...) (18 years ago, 9-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
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| | BrickQuest
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Are there any write ups of BrickQuest games? Pics of rooms made? Other chat/advice/discussion of this game? I am interested in trying it, but can't find any good websites on it (other than brickquest.com of course)! Any help would be appreciated... (...) (18 years ago, 8-Jul-06, to lugnet.gaming)
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| | Re: Brikwars: Vikings vs Samurai
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Full Write up on the Brickvention Brikwars here (URL) would like to thank James Howse for providing the Dragon Chow, oh sorry, I mean the Samurai Army and the post battle write-up and the Photography. James is a real Brikwars Trooper (Bloodthirsty, (...) (18 years ago, 29-Jun-06, to lugnet.loc.au, lugnet.gaming.brikwars)
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| | Brikwars: Vikings vs Samurai
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The sun was shining, the day was fine (with top temps around 15C) the baseplates were green, it was a good day to be killin' stuff. An army of five dragons was stretching and limbering up in preparation, led by Trav the Viking, one of the most (...) (18 years ago, 28-Jun-06, to lugnet.loc.au, lugnet.gaming.brikwars)
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| | Re: Galactic Communications
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(...) Search for Extra-Terrestrial Intelligence. I guess communication int he sector has been... sparse :-) (18 years ago, 25-Jun-06, to lugnet.gaming.starship)
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| | Re: Galactic Communications
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(...) Good to see our GM is alive and well. (...) ...and his sense of humor as well. ; ) (...) What is SETI, exactly? (...) I hope everyones doin' good as well. I've tried to get the lego stint going again myself, I seem to lack the attention span (...) (18 years ago, 25-Jun-06, to lugnet.gaming.starship)
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| | Galactic Communications
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Greetings! Judging by the lack of activity in this group, I'd say that travel and communication over billions of miles of space certainly takes a long time. Yup. Starship: the Real Time RPG... HAHA! I'm thinking of building a lifesize SETI program (...) (18 years ago, 13-Jun-06, to lugnet.gaming.starship)
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| | Brickwars CyberWarfare type game
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Sitting here in class, listening to a video on cyberwarfare and cyber-terrorism, made me wonder if anyone has attempted a Brikwars game with this type of theme. I know that Mike included a brief reference to it in BW Core Rules 2001, including a (...) (18 years ago, 22-May-06, to lugnet.gaming)
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| | Brickvention 2006 Moonbase and Brikwars
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Brickvention 2006 will be featuring our first ever national moonbase, everyone is invited to bring 1 or more (URL) moonbase modules> to attach. If you plan on bringing a moonbase module please email <mailto:moonbase@bri...ntures.com (...) (18 years ago, 22-May-06, to lugnet.events, lugnet.loc.au, lugnet.space, lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) snip (...) Then you'll bothe have to came to San Diego for next years Condor mini LEGO fest. I've been asked by the con to host this again next year, and I insist that you both attend. (URL) Mat (19 years ago, 25-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Print files for the stat cards will get their own section on the Downloads page on brikwars.com. Eventually. My expectation is that there'll be piles and piles of them, since they're quick to make and anyone can do it. (...) I'm working on (...) (19 years ago, 5-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Cool! It's about time. I'm really pleased with what you've done to Structures, Squads, and I heart the Unit Cards. Be sure to make those available for printing out at 100%. But NO tech levels? All weapons reduced to categories? Now those (...) (19 years ago, 4-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Excellent! My son (then 5, now 7) and I have been playing versions of this for years, and love it! nothing says "screw the rules and have fun" like playing BrikWars with a kid. As I fondly remember, our first game involved secret weapons (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) It looks great, Mike. The (URL) is particularly amusing. (And like Block Party, BrikWars 2005 is better late than never.) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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(...) Mike, Its a triumph of the first order. Readably written, gloriously illustrated with both images and worked examples, eminently playable, and sticks it up those who want it being stuck up them. Love it. My endless gratitude. I have minifig (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Re: Better late than never, BrikWars 2005 is out of the gate
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Well I've never played Brikwars (or any previous incarnation...though I seem to remember finding some rules when I first discovered the online lego world...) but I have made rules on the spot with friends on quite a few occassions and always meant (...) (19 years ago, 2-Apr-06, to lugnet.gaming.brikwars, FTX)
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| | Better late than never, BrikWars 2005 is out of the gate
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Wow! Lugnet sure is quiet when you put .admin in the skip-filter. I hope you guys don't mind me interrupting the cultured debate about who gets to be the foulest villain in the Friendliest Place on the Internet -- but I've got news! Ludicrously (...) (19 years ago, 2-Apr-06, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.announce, FTX) !!
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| | Condor Re: MINI LEGO Event in San Diego, CA March 3rd to 5th
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A reminder about Condor this coming weekend. (...) One of the prizes will be the snack sized version of Serenity: (URL). (...) We're still on track for this. We'll have gaming most of the day Saturday and Sunday, and possibly some Friday night. (...) (19 years ago, 28-Feb-06, to lugnet.events, lugnet.announce, lugnet.gaming.brikwars, lugnet.loc.us.ca.la, lugnet.loc.us.ca.sd, lugnet.org.us.lugola, lugnet.org.us.sandlug, lugnet.pirates, lugnet.space, lugnet.starwars, FTX)
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| | Re: MINI LEGO Event in San Diego, CA March 3rd to 5th
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(...) This should be a lot of fun. Especially since Mat has asked me to organize the gaming function of our little event. Consider this a request for suggestions, comments, etc. on running games at a Con. This will be my first time at GMing at a (...) (19 years ago, 31-Jan-06, to lugnet.gaming, lugnet.loc.us.ca.sd, FTX)
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| | MINI LEGO Event in San Diego, CA March 3rd to 5th
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Sorry for the short notice. I've been asked by a local Science Fiction/gaming convention to organize a LEGO room for the con. Sort of a mini LEGO convention. The Convention is "Condor XIII" (URL) March 3rd-5th. Just over a month from now. There'll (...) (19 years ago, 31-Jan-06, to lugnet.events, lugnet.announce, lugnet.build.contests, lugnet.gaming.brikwars, lugnet.loc.us.ca.la, lugnet.loc.us.ca.sd, lugnet.org.us.lugola, lugnet.org.us.sandlug, lugnet.trains, FTX)
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| | Re: Brikwars Frappr Map - find BrikWarriors in your area
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(...) This is great! An answer to my emails, I'm new in figuring out Lego battling, and feeling like lego afol can be a bit lonely, :-( Paul (19 years ago, 30-Dec-05, to lugnet.gaming.brikwars, FTX)
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| | Brikwars Frappr Map - find BrikWarriors in your area
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Great minds think alike. In the midst of creating a Frappr Map for BrikWarriors, I discovered that my longtime hero/nemisis Mike Rayhawk had already done so, adding it to his website and everything. The new map can be found at: (URL) Find players, (...) (19 years ago, 30-Dec-05, to lugnet.gaming.brikwars, FTX)
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| | New Mecha: Talon
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Greetings all! Just finished my latest Battlemech. I don't usually build them so close together, but the creative urge hit me again. I had to run with it, and yes, I freely admit I am obsessed with triangles at the moment! As per usual, the stats (...) (19 years ago, 7-Dec-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space, lugnet.gaming) !
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| | Re: Some ground vehicles to be seen in Starship RPG
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(...) I do not mean to be negative about anyone else, but I think NOT seeing the possibilities with BTR as a lack of imagination. The first moment I saw those sets and parts, my mouth dropped open as I was struck with a torrent of possibilities. (...) (19 years ago, 10-Nov-05, to lugnet.gaming.starship, lugnet.off-topic.clone-brands, FTX)
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| | Re: Some ground vehicles to be seen in Starship RPG
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(...) Wow! I am of course a big fan of clone-based MOCs, but my own designs tend to be Mega Bloks-only. Your creations do a great job of mingling various brands, and MOCs with BTR elements are extremely rare. Part of that is because BTR never quite (...) (19 years ago, 10-Nov-05, to lugnet.gaming.starship, lugnet.off-topic.clone-brands, FTX)
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| | Some ground vehicles to be seen in Starship RPG
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Once moderated: The (URL) Cratha armor> that shall rumble across a thousand worlds. This is a little sneak peak of some extra MOCs that I am throwing into the upcoming Adventure II of the (URL) Cruan'atan sector>. Just whetting some RPG appetites, I (...) (19 years ago, 10-Nov-05, to lugnet.gaming.starship, lugnet.off-topic.clone-brands, FTX)
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