To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *2374 (-20)
  Re: Ship Registration
 
Not sure Richard saw this registration... In lugnet.gaming.starship, Andrew Engstrom wrote: Greetings I'm sure you've all seen my intro post by now, but I'll repeat some of the important details anyway. Plus, here's the official registration for (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship)
 
  REGISTRATION
 
Hi, It's me again:) Another Registration! *tada* I think this should round out my fleet pretty well. I've got one more (still on the drafting board, but just wait) after this one, then I think I'll settle down for a while. Now, a request: Advertise (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship, FTX)
 
  Re: Border Talks Begin
 
(...) (snip) (...) Wow, great site! I'm glad to see new sectors opening up in SS space! Notify us as soon as an adventure is offered (hint: 'adventure' sectors are more appealing to some players ;)) Power to ya! Andrew (21 years ago, 4-Feb-04, to lugnet.gaming.starship, lugnet.space)
 
  Games Weekend Brikwars - 07 Feb 2004
 
Hi Everyone! NELUG will be participating in the Portsmouth Games Weekend this Saturday, 07 February. Games Weekend is a twice-annual (approximately) small gaming convention here in Portsmouth, NH. NELUG is going to be running two small (4-hour) (...) (21 years ago, 4-Feb-04, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.us.nelug, lugnet.events)
 
  Border Talks Begin
 
The NRC (Nor Ryche Command) started talks today to open our borders to the rest of the galaxy. This action is led by Chancellor Austin Zender. "We need to let the people of Nor Ryche know that the threat of war with the NIRASAKI is a thing if the (...) (21 years ago, 4-Feb-04, to lugnet.gaming.starship, lugnet.space)
 
  News Talk: Fleet Denies Hostile Intentions
 
(URL) In a press conference earlier today, Alliance Fleet Admiral Thergin denied all charges of hostile intentions against the planet Darpenime. Instead, he claims it was an innocent Jump gone wrong, as such things sometimes do. "The ship in (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Statement from the NR Prime Minister Regarding Val_Central and the NR
 
In lugnet.gaming.starship, John P. Henderson wrote: -snipped pics- (...) //SARACEN STATION, MARMA SECTOR //NEW REPUBLIC //OFFICE OF THE PRIME MINISTER STATEMENT FROM THE PRIME MINISTER "The New Republic denies any claims stating that the NR may be (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Re: News Talk: Commonwealth Jump Inhibitors as Aid talks commence
 
GDL Home Command: Lots of snipping Unknown forms of Jump technology (...) The GDL has discovered that Jumpships and hyperspace vessels all have the same weakness, gravity. Yes, gravity works. Gravity could throw a vessel in jumpspace dangerously off (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  News Talk: Commonwealth Jump Inhibitors as Aid talks commence
 
(URL) Editorial New Pacific has a duty to assist Again the prospect of ships jumping close to inhabited planets has raised its head. With timing that could only be described as most fortuitous, a report from Val Central of an unknown vessel jumping (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  News Talk: Jump Goes Awry
 
(URL) The Val Central Review> Jump Goes Awry Danger near Darpenime BILLUNDIA, VALYANCE. Reports are just coming in of a JumpShip suddenly appearing in orbit of the Valyancian planet Darpenime. It is not known what affects might have been suffered by (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship, FTX)
 
  Starship Reports 01/29/04
 
Galactic Greetings! Inter-sector movement reports have been mailed and should now be completely up-to-date, including those for ships that were previously pending registration. My SM reports are sent (along with some rather fun events, IMO). My (...) (21 years ago, 30-Jan-04, to lugnet.gaming.starship)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) your skill at the micro-level. Well done; keep building. Best regards, Ley (21 years ago, 29-Jan-04, to lugnet.gaming)
 
  Re: Brikwars in DC?
 
(...) I was thinking a TL2 or TL3 game.. I was going to leave it up to majority concensus. I put my vote in for a TL3. I have plenty of cannon, horse, and gun toting men in blue and gray to field. Also, we need to decide on a time. (21 years ago, 29-Jan-04, to lugnet.gaming.brikwars)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
Hey Dan, Welcome! I really like the way you used minifig hands to make guns--clever idea. Also the 1x1 round plates to simulate tank treads works quite well. Looking forward to future MOCs Bruce (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: Brikwars in DC?
 
(...) I'm up for a game, not sure how to get a room though. What TL? Sean (21 years ago, 28-Jan-04, to lugnet.gaming.brikwars)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) Dan, These are pretty cool, you're going to make me start up again on min-scale Ogre vehicles (not an Ogre though, I have nowhere near enough treads). Thanks, George (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  Re: De-lurk and MOC: OGRE/GEV miniatures
 
(...) I really like the simulated tracks on your vehicules. Nice little MOCs. I look forward to see more from you. Admiral Balthazar (21 years ago, 28-Jan-04, to lugnet.gaming)
 
  De-lurk and MOC: OGRE/GEV miniatures
 
Hi. I'm Dan Efran, the Martian Ambassador. I've been lurking here since the end of my LEGO Dark Age, about a year ago, but this is my first post and my first serious MOC. Playable miniatures for Steve Jackson's classic wargames, OGRE and G.E.V. The (...) (21 years ago, 28-Jan-04, to lugnet.gaming, lugnet.space, lugnet.build.microscale, lugnet.announce.moc) ! 
 
  Re: Brikwars in DC?
 
(...) Actually, I'm already a part of the WAMALUG Yahoo group. I just never get the mail or post anything :) Guess I'm one of those lurkers.. I'm mostly into lower tech stuff, so I'll have to see what I can do to come up with some higher tech (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)
 
  Re: Brikwars in DC?
 
On 11:26 27/01/2004, Josiah Nicely wrote (...) I usually bring a bucket of assorted warriors... I tend to go higher tech, but I can russle up some castle goons if need be... guess I should get a new print of the rules. (...) Join up the WAMALUG (...) (21 years ago, 27-Jan-04, to lugnet.gaming.brikwars)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR