| | Re: Weekend Reports 8/29/03 (a tad early)
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(...) Well, "X" has its first visitor from Corewards. Who knows what the Sector holds for the intrepid Captain and crew of that brave ship? Will they discover the fate of the missing ships, or join the ranks of the vanished themselves? I may get a (...) (21 years ago, 29-Aug-03, to lugnet.gaming.starship)
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| | Re: Weekend Reports 8/29/03 (a tad early)
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(...) Spraw is very quiet, with one vessel having joined in with patrol duties while he gets used to how the game is played. New Pacific is amazingly busy, with eight active vessels. I have not been equal to the challenge of keeping all the action (...) (21 years ago, 29-Aug-03, to lugnet.gaming.starship)
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| | Re: Weekend Reports 8/29/03 (a tad early)
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(...) Currently in Arbor, the Jahn Sheefn are waltzing around ignoring my soldiers and trying to find the USC's HQ, which has been destroyed. The sector's a mess, with many debris fields and such, since the corporation war. The USC fleet currently (...) (21 years ago, 28-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Weekend Reports [etc...]
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(...) Well, not much, but it's speeding up. As soon as somebody arrives, Helix will start a new adventure. Helix is now active and accepting entries, so anyone who was adventuring in Helix before can now return to a new, improved site. The one (...) (21 years ago, 28-Aug-03, to lugnet.gaming.starship, FTX)
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| | Weekend Reports 8/29/03 (a tad early)
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Galactic Greetings! Looks like I will be rather busy later this week, so I decided to do my Starship work a tad early (doubt anyone will mind). The galactic movement emails have been sent for the week. :) I have also sent out action email for my (...) (21 years ago, 28-Aug-03, to lugnet.gaming.starship, FTX)
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| | Richard...
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You now have less than three hours to send your action email out or a random action will be chosen, which may or may not affect the outcome or Arbor RPG. Please send your email ASAP or state a reason for not sending before 6PM EST. (21 years ago, 27-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Actual LEGO dice...
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(...) This is my solution to LEGO pure dice. And with people selling them for 10-15 cents... Frank (21 years ago, 27-Aug-03, to lugnet.gaming)
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| | Re: Actual LEGO dice...
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(...) (URL) (21 years ago, 26-Aug-03, to lugnet.gaming)
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| | Re: Castle World: An Idea
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(...) ahhh, discussion centered around (URL) A gentle Plea>. If you notice, I was visibly absent from that particular discussion. There were some merits to the discussion, but in all, IMO some "noise" as it were about Castle Gaming belongs in (...) (21 years ago, 26-Aug-03, to lugnet.gaming, FTX)
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| | Re: Weekend Reports 08/22/03
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(...) No problem about learning the ropes... When I emailed your galactic movement (which involved you arriving in one of Richard Parson's active sectors), I also emailed him (since he is the SM there) explaining that your ship had arrived and that (...) (21 years ago, 26-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Actual LEGO dice...
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(...) board game designs. David Goeb, as part of his Yet Another LEGO Universe Game System (Y.A.L.U.G.S.) came up with a not-quite-perfect, but very inventive LEGO solution to a d6. (URL) fun, mixing LEGO and gaming. :) All the best, Allan B. (21 years ago, 26-Aug-03, to lugnet.gaming)
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| | Re: Actual LEGO dice...
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(...) Holy cow. I didn't think it would be possible to make one so complicated inside. I've built five LEGO pip dice in the last month or so (with a much simpler interior design), but I'm waiting until the next MichLUG meeting to unveil them, along (...) (21 years ago, 25-Aug-03, to lugnet.gaming)
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| | Actual LEGO dice...
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Here's a new, smaller D6! Since I don't have six numbered tiles, I decided to use six distinct /colored/ tiles (i.e., the six colors from the color wheel), which /are/ available in 2x2 tiles. ;) Images available here: "(URL) "(URL) "(URL) "(URL) (...) (21 years ago, 25-Aug-03, to lugnet.gaming)
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| | Re: Return of the Valach (was: The Future of Helix)
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(...) Well, it would be kinda funny if the crew came back, being that they would still think they're part of the UF, which has since become the NGE, or New Galactic Empire. Would make for a pretty funny storyline if it's done right. It's mostly up (...) (21 years ago, 24-Aug-03, to lugnet.gaming.starship)
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| | Re: Weekend Reports 08/22/03
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(...) I've gotten my e-mail..now what?? (URL) Please bear with while I try to learn the ropes.. (21 years ago, 22-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Return of the Valach (was: The Future of Helix)
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(...) Well, I admit that I was feeling especially lazy that day, but there is still a possibility it might turn up somewhere... ;-) I had originally intended to make a "lost ship" appear, but a few things changed. Perhaps the Valach can serve a (...) (21 years ago, 22-Aug-03, to lugnet.gaming.starship)
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| | Weekend Reports 08/22/03
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Galactic Greetings! The galactic movement reports have been sent for the week. All should be well. Sorry, but my SM emails and me-as-player emails are being delayed for a bit. Cleaning up this backlog of email is more tedious than expected... ;o (...) (21 years ago, 22-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Ships offered for play
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Yeah, the ability to upgrade from your old ship, Escape Velocity-style. Could be fun, but my original idea was to give players short on parts something to play with. Take care, Soren (URL) (21 years ago, 22-Aug-03, to lugnet.gaming.starship, FTX)
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| | Re: Ships offered for play
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(...) Interesting. This could be a useful service, both in and out of character. (Although I personally like the in-character implications best.) :) (URL) (21 years ago, 22-Aug-03, to lugnet.gaming.starship, FTX)
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| | Ships offered for play
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Since Starship seems to attract a fair number of players, and not all of them have the resources for multiple or large ships, I thought I'd offer a few of my craft. Interested parties, e-mail me and I'll send stats for your selected vessel, its crew (...) (21 years ago, 22-Aug-03, to lugnet.gaming.starship, FTX)
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