| | (Post for David) Jumpship
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David can't post to LUGNET yet, so I've done it for him. I'm so generous...:) Im still stuck here on the old board because I cant logon to LUGNET. Another thing we could do is Recharge Stations!! In the books Im basing my organization on recharge (...) (21 years ago, 29-May-03, to lugnet.gaming.starship, FTX)
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| | Starship Button
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Galactic Greetings! I have noticed that some of you and some of our associates have links pages on your websites. I invite any who are interested to include a link to the Starship site on their pages: (URL) you may use this image as a button, if (...) (21 years ago, 29-May-03, to lugnet.gaming.starship)
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| | Re: Rules Talk: JumpShip Ideas
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In lugnet.gaming.starship, Richard Parsons wrote a bunch o' stuff. Hmm. Interesting thoughts. I am happy with the direction of this discussion thus far... (...) So you are proposing a re-write of the previously stated rules on Full JumpShips to (...) (21 years ago, 29-May-03, to lugnet.gaming.starship)
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| | Re: Rules Talk: JumpShip Ideas
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In lugnet.gaming.starship, John P. Henderson wrote stuff. Currently: (...) Proposedly: (...) I don't want to cruel my own proposals to the Glorious Galactic Grand Guarantor, but (I do want to see good rules made that improve gameplay): These two (...) (21 years ago, 29-May-03, to lugnet.gaming.starship)
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| | Re: Commercial Talk: Jump Engines
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(...) Of course, of course. No sense bothering the Grand Galactic Generale with lowly commercial matters now is there? As agreed, if we end up thinking to apply this outside Port Block Yards Fleet Tenders, we'll start talking royalties ;-) Richard (...) (21 years ago, 28-May-03, to lugnet.gaming.starship, FTX)
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| | Re: Rules Talk: JumpShip Ideas
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(...) Well, technically, his engineers are looking at your ship's upgrade from Spraw, and if he negotiates with you to do so, he will take the plans and try to duplicate the engines. He is considering, for game-play fun, saying that they can't (...) (21 years ago, 28-May-03, to lugnet.gaming.starship, FTX)
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| | Re: Rules Talk: JumpShip Ideas
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(...) His society developing it? Richard, you know I expect a share out of this, right? :) Can't wait to get my Junk Ship zipping around on its new drive... -JHK (21 years ago, 28-May-03, to lugnet.gaming.starship, FTX)
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| | Re: Rules Talk: JumpShip Ideas
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First of all: Oh my God! What happened to the text?! It's all...weird. Anyway... Very good explanation. It works very well. My ships have a modified form of this jumpdrive, but I don't use it in Starship. It's how I get across the galaxy in 5 (...) (21 years ago, 28-May-03, to lugnet.gaming.starship, FTX)
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| | Re: Rules Talk: JumpShip Ideas
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(...) (grins) It stems from our use of the term JumpGates. I honestly do not recall which of the participants first provided that particular term here in Starship, although surely it has been used in other Sci Fi before. But early during game (...) (21 years ago, 28-May-03, to lugnet.gaming.starship)
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| | Re: Rules Talk: JumpShip Ideas
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(...) <remainder snipped> JumpShip? Hmmm...am I detecting the influence of the venerable GDW "Traveller" (the original one) here? :) I must find my copy of "High Guard." It's been too long. Hopefully one day I'll be able to take part in all of the (...) (21 years ago, 28-May-03, to lugnet.gaming.starship)
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| | Rules Talk: JumpShip Ideas
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Galactic Greetings! After a couple of emails between Richard and me, I thought I would bring this forward for the group... Definition: JumpShip: A JumpShip is any ship that carries its own JumpDrive, utilizing that same mysterious technology (...) (21 years ago, 28-May-03, to lugnet.gaming.starship)
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| | Re: outta time...
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(...) Ouch. Sorry to hear this my friend. Although we all understand that Real Life must take precedence over this hobby sometimes. We certainly hope you don't slip into a full-fledged or long-lasting dark age. ...I will keep your ships and sectors (...) (21 years ago, 28-May-03, to lugnet.gaming.starship, lugnet.general)
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| | outta time...
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Sup all, Don't know how much this affects anybody, but because of a lot of stuff I have to do now I have nearly no time for lego. I hope it won't become a dark ages but I prolly wont be around much anymore, if you could say I was in the first place. (...) (21 years ago, 27-May-03, to lugnet.gaming.starship, lugnet.general)
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| | Re: Dan...
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I think I only sent to your Hotmail. Sending to your work now. ~Dan (...) (21 years ago, 25-May-03, to lugnet.gaming.starship)
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| | Re: Dan...
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(...) No. Thanks anyway. Every email I have sent to you, you have recieved. Randomly changing things at my end is not indicated and is just a waste of time. There have been (as far as I know untested) rumours that yahoo accounts having difficulty (...) (21 years ago, 25-May-03, to lugnet.gaming.starship)
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| | Re: Dan...
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Wanna try sending to lsa202@hotmailNOSPAM.com? ~Dan (...) (21 years ago, 24-May-03, to lugnet.gaming.starship)
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| | For Hendo: Minus One Player in Arbor
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JHK has quit Arbor. I let you know so you can begin his galactic emails and such. Wish he'd stayed, but he didn't. ~Dan (21 years ago, 24-May-03, to lugnet.gaming.starship)
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| | Re: Use of the LEGO(r) name/trademark in game instructions
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(...) And it would be used respectfully. (...) I wouldn't even think of it. :) The game has a name (not yet finalized) that suggests the nature of the mechanism, but does not include the company name in any way. (...) This is precisely what I intend (...) (21 years ago, 24-May-03, to lugnet.gaming)
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| | Re: Dan...
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(...) Nothing received from either of the addresses you identified to either of the addresses I gave you. Ever. <sits patiently looking up both pipes to see if anything is coming...> Very very strange. Richard Still baldly going... (21 years ago, 24-May-03, to lugnet.gaming.starship)
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| | Weekend Reports 05/23/03
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Galactic Greetings! This week's galactic travel reports have been mailed out (as needed). Still sorry that some of the newer ships are not listed on the site yet. Still working on getting things bridged over. Those who have pics and all are being (...) (21 years ago, 23-May-03, to lugnet.gaming.starship)
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