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 Gaming / *1050 (-20)
  Re: A BrikWars Question
 
(...) The spell system got fixed up with the 2001 update and seems to have overcome the problems suffered by its predecessor. The revised Supernatural Powers supplement can be found here: (URL) a little involved but you should be able to use it as a (...) (23 years ago, 26-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
(...) So i should also read capter 3 and 7? (...) Okay, so if i want to use wizards, we should just take som weapon stats and say they are magic spells, thats simple. And i think that brikwars is a game where homemaked rules are accepted, so if i (...) (23 years ago, 25-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Hey Harry, no problem: I'm a little unclear from your post if you're talking about reading more of the BrikWar rules or other rules in general, but I assume you're talking about BrikWars'. There are quite a few trooper-types in Chapter 7: Military (...) (23 years ago, 25-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
thank you for the answers wayne. i have 1 more question: Me and my friend are 13 and 12 years old. We have both readed chapter 0, 1 and 2. But for myslef i think thoose rules are to simple, because it doesnt support other types of troopers than the (...) (23 years ago, 25-Mar-02, to lugnet.gaming)
 
  Squads for WAMALUG's 3/23 Game
 
I built three more color-coordinated squads of troops with Champions, doctors, and grunts for those of you who wish to play, join in, play one round, etc. They are: The Fleshtones- these ruthless killers tan the yellow hides of their enemies to make (...) (23 years ago, 22-Mar-02, to lugnet.gaming)
 
  BrikWars balance question
 
I have built a large scale Raven (eyes are 2x2 radar dishes, toes are each 1x3 33 slopes). I would kind of like to use it in this upcoming WAMALUG BrikWars game. I think however if it is to be used, I either forfiet all my other troops, or make it a (...) (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Ah, well, this information appears near the end of Chapter Two: The Trooper's Arsenal in section labeled "2.4.1 Armor" ((URL) it's near the bottom of the page). Depending on what armor or equiptment the unit has, that AV number gets added to the (...) (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Okay, but what about the armor the troops have on them, like shields, plate armor, helmets etc.??? (23 years ago, 20-Mar-02, to lugnet.gaming)
 
  Re: A BrikWars Question
 
Mmmm, I'm not exactly sure if this is the answer you're looking for, but the rules read that a Troopers Armor Value is the TekLevel + 1. So if you're playing at TL 5, you're regular line, die-like-flies, trooper have an AV of 6 (TL5 + 1 = 6). These (...) (23 years ago, 19-Mar-02, to lugnet.gaming)
 
  A BrikWars Question
 
Ehmm, I have readed Chapter 0, 1 and 2. But in chapter 1 on the trooper chart, there is a armor. Are im right that the armor is TekLev + 1 + AV??? And then i readed Chapter 2, and when some1 hit another figure, then the attacker should roll a damage (...) (23 years ago, 19-Mar-02, to lugnet.gaming)
 
  Re: Write-up for the BricksWest BrikWars game
 
(...) That was so cool. (23 years ago, 13-Mar-02, to lugnet.gaming)
 
  Write-up for the BricksWest BrikWars game
 
I finally finished scanning the photos and hacking together a write-up for the two-night BrikWars game we played at BricksWest 2002, and all interested parties are cordially invited to come take a look. I posted the write-up here: (URL) if you just (...) (23 years ago, 12-Mar-02, to lugnet.gaming)
 
  Re: Brief trip diary and pics by SEALUGgers
 
Hey thanks, that was cool, it was nice meeting you, we'll meet again when I goto a Sealug meeting! Thanks for having me in your stories too! That whole event was so fun! Cool Legomaster (...) (23 years ago, 10-Mar-02, to lugnet.events.brickswest, lugnet.org.us.sealug, lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
(...) I loved the civil war shop featuring authentic civil war weapons, including a bow and arrow, a katana, and a Raygun. The glass display case with the knives underneath was a very nice touch. I also nearly died seeing the rat and bags of bones (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
Mandatory Starbucks - Love it (you have included some intrinsically American stuff in your English town though) :) -- James Stacey ---...--- www.minifig.co.uk #925 - I'm a citizen of Legoland travelling Incommunicado "The Rev. Brendan Powell Smith" (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  Re: The Unsuspecting City of Brikingham
 
Rev, I dunno how I've managed to never visit your web site, you are one deranged feller (high praise). I laughed my self silly at all of your marvelous MOC's. Keep up the great work! -- Bill (...) (23 years ago, 8-Mar-02, to lugnet.gaming)
 
  The Unsuspecting City of Brikingham
 
After joining in on the fun of Mike Rayhawk's BrikWars session at BricksWest, I decided I want to try out running a BrikWars game of my own with some of my friends. Greatly inspired by Mike's teams, I created eleven of my own 9-unit armies, each (...) (23 years ago, 7-Mar-02, to lugnet.announce.moc, lugnet.build.contests, lugnet.gaming, lugnet.town) !! 
 
  Re: Pirate Game Rules Thoughts
 
(...) That works well for some players, but if you recall, there is always one player who hasn't even started plotting when you ask if all plotting is complete. (...) In the role playing game, winning has generally be determined by wealth. In the (...) (23 years ago, 6-Mar-02, to lugnet.gaming, lugnet.pirates)
 
  Re: Lego Car Wars, and Origins/GenCon
 
(...) I see it as a combination of Car Wars and Lego. The new car wars rules do seem to have an elegant method of handling movement, IMHO. On the other hand, the weapons rules and the performance should be based on the bricks and not on a (...) (23 years ago, 4-Mar-02, to lugnet.gaming)
 
  Re: Pirate Game Rules Thoughts
 
(...) I had a hard time figuring out how plotting worked from the sheet. But once plotting was explained to me it was dead simple. But then I've done Star Fleet Battles(tm) plotting which is quite complex compared to this. I think plotting adds a (...) (23 years ago, 4-Mar-02, to lugnet.gaming, lugnet.pirates)


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