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 Castle / Castle Organizations / Castle World / *636 (-20)
  Re: Need help with new member's Sig-Fig
 
(...) I have the opposite problem, I have full access to a REALLY nice digital camera, but i dont have the printed head or the Luke torso. However if anyone else needs a sig fig, feel free to call on me. --Anthony (24 years ago, 13-Dec-00, to lugnet.castle.org.cw, lugnet.build.minifigs)
 
  Re: Need help with new member's Sig-Fig
 
(...) Great! Thanks a bunch, James. =) ~Nathan (24 years ago, 13-Dec-00, to lugnet.castle.org.cw, lugnet.build.minifigs)
 
  Re: Need help with new member's Sig-Fig
 
(...) I have all of those parts, although it might take some digging to find the printed hair. I'll do it if no one else has a chance, but it'll take me a day or two to get to it. James (24 years ago, 13-Dec-00, to lugnet.castle.org.cw, lugnet.build.minifigs)
 
  Need help with new member's Sig-Fig
 
Hey gang, Jonathan McNeally is a new member among us at ye olde Castle World and he asked me if anyone could build a copy of his Signature Minifig and take a picture of it [in any castle or forest type setting]. He doesn't have a digital camera or a (...) (24 years ago, 13-Dec-00, to lugnet.castle.org.cw, lugnet.build.minifigs)
 
  Re: Part Four of Siege of Valkayria
 
I love those doors! Nice use of the small levers. :-) -Andy Lynch ----- Original Message ----- From: "Wilson Raska" <willy007_@hotmail.com> (...) (24 years ago, 4-Dec-00, to lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) All I can say is WOW!!! I really love the stories that you have created with your LEGO world, and the stories just make the whole thing eye-candy! But I do have one question, I noticed in the pictures that the transition of the actual digital (...) (24 years ago, 4-Dec-00, to lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) A few things: a. this is the third time this week that I've noticed my name in posts! Sheesh, what is it with you guys? ;-) b. Yes, your characters have a good defining roles to them. That's great! You really give us a feel for their (...) (24 years ago, 4-Dec-00, to lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) Thanks! (...) He may, or he may not, only time will tell. . . :) I know Shiri's also commented at how evil Vincent is. I'm really glad that people are getting a feel for my characters and the ways they act. I'm hoping to try and start a (...) (24 years ago, 4-Dec-00, to lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) Great stuff Wilson! I know he's your signature character and all, but I hope Vincent gets what's coming to him in the end =). I do love all the Photoshop enhancements too, it adds a lot, like Pawel said, to the realism. I can say realism and (...) (24 years ago, 3-Dec-00, to lugnet.castle.org.cw)
 
  where is craigo-lego?
 
Has anyone heard from craigo-lego (Craig Hamilton) in the past two months? I've sent him several email messages and left several phone calls in the past couple of months, and have yet to get a response. Does anyone know if he's OK? The last posts he (...) (24 years ago, 3-Dec-00, to lugnet.loc.us.ga, lugnet.people, lugnet.general, lugnet.org.us.dixielug, lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) I like how the bigger pictures look too. I tried sizing them down, but they didn't look right. I try to make the most exiting parts of the story in "widescreen" mode. (...) Yes, I use Photoshop for all my picture editing. The fire was really (...) (24 years ago, 3-Dec-00, to lugnet.castle.org.cw)
 
  Re: Part Four of Siege of Valkayria
 
(...) Great! I love the details and the realism of it all. I also like the bigger pictures - they give it a cinematic effect:) Now for my questions: 1) How did you do the burning of the flag? Photoshop? Did you manually draw the fire - it's (...) (24 years ago, 3-Dec-00, to lugnet.castle.org.cw)
 
  Part Four of Siege of Valkayria
 
The fourth part of this series explains what happened after Vincent took control of Valkayria Castle: (URL) is appreciated! Wilson (24 years ago, 3-Dec-00, to lugnet.castle.org.cw) ! 
 
  Re: minor update
 
(...) Thanks for the compliment on my picture quality. I especially appreciate it as having the proper lighting has become more difficult as winter approaches. I had to retake quite a few of those pictures, and I’m happy that the final results were (...) (24 years ago, 27-Nov-00, to lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) If you were trying to integrate a game-battle into an ongoing CW history, then the size of each army would have to be determined by the storylines rather than by how many minifigs each CWer had in his or her collection. If the story calls for (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) of (...) idea (...) said (...) play (...) off (...) :) It might be neat if it were based on the CastleWorld map. Brikwar events could be scheduled, using a specified location on the map to determine who would be involved, what territory could (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) *eyes his maybe 300 minfig total across all themes* "um.... RUN AWAY! RUN AWAY!" But seriously - What about a bonus/modifier for a smaller, leaner, more highly trained band of Merc's.... I mean.. my history is weak and it's been ages since I (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) Alliances with other armies, of course! (And I think you mean Dan Siskind) (...) Well, I was all ready for a BrikWars at the Brickfest... but no one was up for it, really. :-( Are you gonna be there next yeat, Pawel? (...) I don't think I know (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) I think another issues that arose is that people with huge armies (Dan Whatshisname:), James Aldrich(1)) would then have an unfair advantage over those that haven't complied 500-1000 troops. So how do you settle that? About gaming - I would (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)
 
  Re: Improv-ed Medieval BrikWars
 
(...) I think it was an interesting experiment...I have always enjoyed reading Richard Parsons brikwars updates, as well as the various space and castle NELUG brickwars descriptions. I like seeing the pics+models that result from a (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle.org.cw)


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