To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 28
    Re: Lets get a datsville castle going —Brian Sauls
    <snip> (...) I agree. I understood the "Datsville" concept as a way to share individual ideas and creations. Datsville exists to "showcase" our efforts, doesn't it? Wouldn't you want a Castle themed town to do the same. If I wanted to see TLG's (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
   
        Re: Lets get a datsville castle going —David Eaton
     (...) A good point to bring up... how would it be designed? Because most people will probably want to build castles, I'd either suggest contributing castle sections to a single large castle (the stables built into one wall, the servents quarters, (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —David Eaton
      And of course we'd have to have a coast nearby so we can put in ships.... not to mention the wonderful forest where the Forestmen/Dark Forest/Theives live... And then we can get silly and want a castle built atop a huge mountain of BURPs with caves (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
     
          Re: Lets get a datsville castle going —John VanZwieten
       David Eaton <wpieaton@wpi.edu> wrote in message news:FIH9MA.L7n@lugnet.com... (...) not (...) BURPs (...) But this is virtual Lego, so it's all just a matter of time spent and available computer processing power. If people stay interested over the (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —Jonathan Wilson
      We have 2 or 3 large castles, each with villages,farms,etc etc etc and then have different armies in them and then have some sieges and battles. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.cad)
     
          Re: Lets get a datsville castle going —David Eaton
      (...) That's a nice idea in theory, but in order to do that, we need LOTS and LOTS of structures, unless each town is only 5 houses or something. I take it you're planning to duplicate structures to fill up space? If not, it'll take a long time.... (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
     
          Re: Lets get a datsville castle going —Jonathan Wilson
      I also hAve warwick castle, which is HUGE. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —James Brown
     (...) sections (...) big (...) I like the idea of a modular castle. A couple possibilities spring to mind: 1:For exteriors, use a standard like was found in the early castle sets. I would be inclined to suggest a bigger standard, since I found those (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —John VanZwieten
       James Brown <galliard@shades-of-night.com> wrote in message news:FIIyyu.8KK@lugnet.com... (...) support (...) will (...) centered (...) Castle (...) remember (...) constant (...) change (...) added. (...) are (...) build (...) the (...) seperate (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
     
          Re: Lets get a datsville castle going —James Brown
      (...) <snippage of significant quantities> (...) Neat. You can do stuff like that? I will confess my virtual lego experience is slim to the point of non-existant. By archived as seperate .dats, I meant available as images wherever mediedatville (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —David Eaton
     (...) Yeah, I'm inclined to agree... but it could vary from castle to castle, too. I think I'd rather see castles without the castle siding too... less realistic to have windows every foot. Here's another question... how thick should they be? should (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —James Brown
     (...) Hmm. Hadn't considered that, really. It's a serious style choice. I know what I'd probably go with(1), but I suspect everyone has their preferences for how their walls look. :/ (...) I had in mind no real style requirements - I think it would (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
    
         Re: Lets get a datsville castle going —David Eaton
     (...) Yep... it's the whole Star Trek holodeck lego fantasy-- just dreaming what you could make out of infinite bricks, all assembled as you dictated... you just have the computer build what you imagine... Rather like the underground goblin kingdom (...) (25 years ago, 23-Sep-99, to lugnet.castle)
   
        Horses (Was: Lets get a datsville castle going) —Jacob Sparre Andersen
   [ XFUT lugnet.castle and lugnet.build ] Brian Sauls: [...] (...) Like what you see on these pages? (2 URLs) well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.build, lugnet.cad)
   
        Re: Horses (Was: Lets get a datsville castle going) —Brian Sauls
   Jeff: <snip> (...) Nice renderings. I especially like the shot from the crowd. (...) still think it's kinda' neat. And if I'm not mistaken, you built a model of Tux, using classic bricks only, correct? I *like* penguins. I'm inspired....not enough (...) (25 years ago, 22-Sep-99, to lugnet.castle, lugnet.build)
   
        Re: Horses (Was: Lets get a datsville castle going) —Jacob Sparre Andersen
   [ FUT lugnet.build ] Brian Sauls: (...) Thanks. (...) The basic idea for both horses and elephants come from official LEGO models and idea books. (...) Yup (had to include a few 1x2's to get it right though). A friend of mine is taking care of it at (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.build)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR