Subject:
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Re: Permanent Standard - A Medieval Town
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Newsgroups:
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lugnet.castle
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Date:
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Sun, 3 Nov 2002 08:14:56 GMT
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Viewed:
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472 times
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In lugnet.castle, Stephen Wroble writes:
> There is a lot of talk about standards. I want to point out that the whole
> idea of urban planning is quite modern. Real medieval towns just sort of
> happened, streets were not straight and were not even the same width. Building
> were different sizes and shapes and made from different materials. There were
> attempts to impose some order, especially around castles where there were
> limits about how close to the walls citizens could build and making sure that
> the main routes to the gates were wide enough. But other than that it was
> pretty much a free-for-all.
>
> So why not just let it happen? There are some very good ideas here, I would
> hate to see too many limits put on things before things even get started!
>
> Stephen
I agree with most of this. Please read my reply to Thomas about medieval
towns. Medieval age circa 400 to circa 1500? - many different towns and
layouts depending on the country and time period. Too much order is
definitely a problem but to little could be hard to arrange. Perhaps the
main streets could be organized while each person's block(s) could be a
disasterous medieval primitive filthy mess :)
And again (with emphasis) these are only preliminary ideas - Nothing here is
final. All ideas should be listened to. Thank you for your input.
- Ben
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Message is in Reply To:
| | Re: Permanent Standard - A Medieval Town
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| I don't post here a lot, but I read everything that gets posted in .castle. I've been following the discussion about (and am very interested in) a project that everyone can contribute too. I have already started planning some buildings to (...) (22 years ago, 3-Nov-02, to lugnet.castle)
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