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 Castle / *17565 (-20)
  Re: A name for the game project...
 
Hi all, Returning to the game project, Alex & I tried to come up with a name for the new game project and we came up so far with 'CastleVanture' or 'CastleQuest'. So tell us what you think and if anybody have any other suggestions... Thanks Love (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) This is a sure thing. tons of people have sighned the roll call, and ive only seen about ten of them...so i think they are still lurking... (...) well, i went around .space before writing this, and as far as i can tell, their hard core (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
Hmm. I'm not much of a castle builder, but I LOVE to make Castle minifigs. I'd be willing to post pictures of the little fellers so others can RP them, if you like. I can't really offer any other support, largely because I'm a rank newbie. Take (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) Though I am no authority on Brickshelf, I shall explain as best I can. Anything uploaded to Brickshelf has to be moderated (approved) by one of the Admins (which I believe is just Kevin Loch). Anything that goes against the Brickshelf TOS (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) taking your advise, i have desided after 5 months of lurking since my last post, I will present somthing to the comuntity 1) HI!!! 2) Knock, Knock 3) this is a cool brickshelf folder (MINE!) (URL) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) white, and the statues look great. In the castle, I am impressed with the wall of casks/barrels. Is it meant to be wine? Ale? Maybe alchemist's fire? (...) I felt the pics were well sized. Allowed me to see most details without having to wait (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) Thanks very much! That roof is heavy, heavier than the whole rest of the building. Upside down v-things? White hinges two fingers on one side, three fingers on the other. (...) The lower sides below the window arches? They are another silly (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) First, the White Temple: Very impressive! The roof is very original, and I like the way it opens. The upside-down V-things underneath the roofline a very cool as well. What piece is used for the little arches along the sides? So.... who are (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Debut MOC: Castle Earthflower
 
(...) It seems that the brickshelf "problem" was actually a problem with my own computer, but either way, I have made a page answering these two questions. (URL) some of the pictures are in a smaller size. I hope they will load quicker this way. (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Wheel of Time Minifigs!
 
Rocco, I plan on making some of my own WOT minifigs as well, now that I'm almost done Fires of Heaven I'm so inspired! True, without a visual reference it may be hard to create some places in WOT world, however I suggest a wonderful book called (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  White Temple and Others
 
<snip> (...) That White Temple is really cool! Great use of an otherwise almost useless peice. The entire design combines a simple look, while being structurally interesting. over all a great success! I look forward to more! -lenny (...) (22 years ago, 27-Jan-03, to lugnet.castle, lugnet.build.ancient)
 
  Re: My modular castle creations
 
[aragog] (...) Yeah, Duelling Club is horrible for the price. I guess the spring loaded wizard ejector is the cause of that. The spider is sorta useless to me, but the pic on the back of the box wth all of the spider leg parts put into a tree looks (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Wheel of Time Minifigs!
 
(...) somebody, I was planing to try my hand at some WoT creations. The tough part is deciding how to build things without a DVD you can pause. I mean, how would one go about building the white tower in Tar Valon? I like the figures. I have other (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) They're sole indicators of that. (little time I have is spent on lego...and y'all thought I posted far too much! Such interesting discussion as of late, though :) Just wanted to chime in as well that I appreciate your efforts! (We definitely (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: I need to do some serios thinking....
 
(...) Well, hope to see the reuslts sometime soon. (I have good expectations for this project.) (...) Interesting aspirations at that. (how long do you prospect it will be before you establish a site? (...) Draken simply serves as the basis for (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) Thank you - just putting some thoughts out there! Scroll down for the link to the few pictures I have posted. (...) Wow. Planning in advance. I am jealous. (...) Wow again. I just uploaded 10 and it took me an hour. (...) :) I'll be looking (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  I need to do some serios thinking....
 
Hello, everybody. Im going to spend a while working this thing out for myself, combining the restrictions of the internet etc to it, while still having all the elements of a complete d@d or something adventure. there are two things that keep popping (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
In lugnet.castle, Alex Polimeni writes: <snipped> Sorry I didn't summarize the rest in the previous response. (...) Interesting. Regarding the communications with other players, I'm guesing this would be done either by email, or by an instant (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
(...) Yep, unlinked genres are always the best and keeps the content fresh. (besides, if a character dies or something, at least you don't have to explain how the character miraculously got ressurected if he's active in a story :) (...) A De-lurk, (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) The only downside to working with an army is that statistics are needed for the force, which could generate headaches when processing an event. For combat as of now, I would say to use smaller skirmish parties. (you can keep track of (...) (22 years ago, 26-Jan-03, to lugnet.castle)


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