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| | Re: Excellent rendering with MegaPov 0.7 (long post)
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| I've downloaded Megapov and plugged in the extra code but all I get is a black image. For that matter, I get a black image for every file I run that has MegaPov enabled. Am I doing something wrong? Any help would be appreciated. -Orion (22 years ago, 14-Jan-03, to lugnet.cad.ray)
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| excellent, rendering (score: 3.104) |
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| | Re: Excellent rendering...
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| Hi Anders - I'm using this code, with amazing results!! I've tweaked the assumed_gamma and reflection values to get a good LEGO look. One thing I'm still puzzled at is how to get the fuzzy shadow underneath objects? I'm not a POV guru... hope (...) (22 years ago, 25-Jan-03, to lugnet.cad.ray)
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| excellent, rendering (score: 3.100) |
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| | Re: Excellent rendering with MegaPov 0.7 (long post)
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| (...) Thanks! (...) Well, I rendered a model by James Mathis (ICE train) with radiosity and camera-blur and Mega-Pov + POV-Ray 3.1 was SEVEN TIMES FASTER than POV-Ray 3.5! I also liked the overal picture rendered by MegaPov better, a bit softer if (...) (22 years ago, 30-Dec-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.096) |
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| | Excellent rendering with MegaPov 1.0 !!!
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| Hi all, Forget my last post about MegaPov 0.7, yesterday MegaPov 1.0 was announced (see: (URL) )! And it is compatible with POV-Ray 3.5. Hopefully it is still as fast as version 0.7. Jeroen (22 years ago, 1-Jan-03, to lugnet.cad.ray)
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| excellent, rendering (score: 3.095) |
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| | Re: Excellent rendering...
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| (...) That is a rendering? Wow. I think the slightly out of focus effect, combined with the "area lights" makes the rendering look very credible. If it's done with (Mega)POV-Ray, I bet the rendering was pretty CPU intensive... Fredrik (22 years ago, 26-Aug-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.035) |
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| excellent, rendering (score: 3.033) |
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| | Re: Excellent rendering...
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| (...) Adding a focal length won't make a POV rendering look that good, though. The reason it looks so good is because the renderer that rendered it appears to be very very good. I imagine the fact that is illuminated with an area light is in large (...) (22 years ago, 27-Aug-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.018) |
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| | Re: Excellent rendering...
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| (...) My words exactly. It is only the segmented surfaces on the round brick in the foreground that reveals that it is a rendering. - Okay. There is also a revealing lack of ridges between the bricks. (...) Yes. Has POV-Ray implemented rendering (...) (22 years ago, 27-Aug-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.011) |
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| excellent, rendering (score: 3.010) |
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| excellent, rendering (score: 3.010) |
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| | Re: Excellent rendering...
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| (...) All it really needs is some way to adjust things like the reflectivity of the tires-- they're kinda shiny, which shows off the splines, unlike the rendering with Brazil... The only giveaway on the Brazil model I could spot right off was the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.007) |
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| | Re: Excellent rendering...
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| Fantastic renderings ! Both ! The Brazil 3D-Studio and the POV-Ray. Now the question is: how can we "normal" users (without Silicon graphic equipment ;-) ) make SO NICE renderings ?! For example I'm using ML-Cad, L3PAO, LGEO parts library and (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.006) |
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| | Re: Excellent rendering...
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| "Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H212xr.E9p@lugnet.com... (...) space (...) your reference 'setup provided by JRG') (...) textures, (...) I think both the 'realistic' and the 'idealized' renderings have their place. For (...) (22 years ago, 8-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.004) |
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| | Re: Excellent rendering...
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| Here's a little followup about my experimentation (along with a new test image-> (URL) ). My festivities have hit a big snag when I tried using transparent pieces. I guess these pieces send the radiosity rays ascattering, creating a tremendous load (...) (22 years ago, 17-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.001) |
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| | Re: Excellent rendering... (need new l3p)
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| (...) Yes, I really appreciate that Lars C Hassing contacted the POV-Ray forum for new ideas to improve the renderings. By the way, has anybody tried to combine the "new style" rendering with the edge detection concept in MEGA-POV? Perhaps that (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.001) |
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| | Re: Excellent rendering...
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| Just to add that I made my pictures with L3P parts. Started a picture with LGEO parts over an hour ago, and it's still only on line 129 of 480. No traces of any black spots yet, though. I don't want to think about doing this rendering with (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.000) |
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| | Re: Excellent rendering...
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| "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdbs67sac0.fsf....uio.no... (...) I dug a bit deeper into the POV manuals, and found it! The '+c' rendering option can be used to continue a rendering that has previously been (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
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| excellent, rendering (score: 3.000) |
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| excellent, rendering (score: 2.996) |
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| | Re: Excellent rendering...
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| Wow... now that's what I'd like to see in my animations. But the render times are just impossible. A 15 second clip would take a month rendering! I guess I'll stay with the standard methods and stop-motion for a while. On another note, returning to (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
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| excellent, rendering (score: 2.996) |
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| | Re: Excellent rendering...
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| "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdlm5ccs02.fsf....uio.no... (...) I tend to forget what parameters I'm fiddling with, when the turnaround time goes over one hour. Doing 48 hour renderings would also create a (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
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| excellent, rendering (score: 2.994) |