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 CAD / Ray-Tracing / Search Results: excellent rendering
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  Re: Raytracing a primarily black model
 
"Bram Lambrecht" <lego@bldesign.org> schreef in bericht news:IEKDJ4.ro1@lugnet.com... (...) Hi Bram, The secret is: don't use radiosity! Haha. But seriously: as far as I remember the Hudson posters are done without radiosity. It can be done but you (...) (20 years ago, 9-Apr-05, to lugnet.cad.ray)
 

rendering
(score: 0.581)

  Re: Raytracing a primarily black model
 
(...) I think I've decided just to use different colors instead of worrying about rendering black. I'll be easier to make it more photo-realistic this way. --Bram (20 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.581)

  Re: Povray is not rendering the whole picture
 
(...) Thanks for the help, it looks like I had spaces in the names and that was the problem. I forget that these programs are old outdated software that cant handle a little space in the name. Thnanks Dave (20 years ago, 19-Jan-05, to lugnet.cad.ray)
 

rendering
(score: 0.569)

  Povray is not rendering the whole picture
 
Hello all I have built a multi part model in Mlcad and then use L3P add on to make a POV file. But it never renders the submodels. What am I doing wrong that makes POV not see the rest of the model? Dave (20 years ago, 19-Jan-05, to lugnet.cad.ray)
 

rendering
(score: 0.569)

  Re: Povray is not rendering the whole picture
 
(...) It seems like L3P does not find the path to the submodels(?) Are they all in the same folder? How are the files named? Any spaces in the filenames or paths? (20 years ago, 19-Jan-05, to lugnet.cad.ray)
 

rendering
(score: 0.569)

  Render of a Pelican (model by Toshiya)
 
Hi all, I found this nice model of a pelican on Brickshelf and found it so cute, I made in LDraw and rendered a picture. The original model is done by a BS user called Toshiya (9765). Link: (URL) is the image: (URL) goes also to Jeroen de Haan, (...) (20 years ago, 21-Jan-05, to lugnet.cad.ray) ! 
 

rendering
(score: 0.568)

  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) Yes, that's why I also make this little humble program to see if my ideas work put to practice. (...) ... and that program crasches on all of my PC:s, expect the very first beta version he released... :(( (...) Maybe, maybe not. I recall James (...) (20 years ago, 15-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 

rendering
(score: 0.567)

  Re: Missing include files
 
(...) I've been able to open with 7-zip. Our version of Winzip obviously has issues with it. I've also had success with Rendering with the correct colours. Thanks for your help Orion and Rosco! (20 years ago, 13-Jan-05, to lugnet.cad.ray)
 

rendering
(score: 0.567)

  1x16beam's images
 
Hi all, I'm Andrea G. ((URL) from Italy. For a long time I observe yours rendering...is fantastic! I would want to try with a file of BIGFOOT II, do you can teach me? I also use POV-Ray for the rendering but they are not realistic as yours. I am (...) (20 years ago, 2-Nov-04, to lugnet.cad.ray)
 

rendering
(score: 0.556)

  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) The wrongly positioned parts can be seen in these two images Non-LGEO version, in correct position (URL) version, parts moved down (URL) error when rendering the .pov file in POVRay 3.5 can be seen (URL) same file renders without error (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)
 

rendering
(score: 0.554)

  Re: Radiosity example (F1 Ferrari) once again
 
"Nico Kaiser" <nico@siriux.net> wrote in message (...) Are you 100% sure about this? Usually the stair effect is caused by a lack of anti aliasing. Rendering the image at a huge resolution then doing a resize with proper resampling is more or less (...) (20 years ago, 30-Sep-04, to lugnet.cad.ray)
 

rendering
(score: 0.550)

  LPub and white on white
 
I am trying to use LPub to generate a set of building images where most of the bricks are white. Unfortunately, they blend in completely with the background at the tops of the bricks. I have found the setting for setting a BG colour for the part (...) (20 years ago, 16-Sep-04, to lugnet.cad.ray)
 

rendering
(score: 0.548)

  Re: Lights on the wall
 
(...) I think you're right. (...) That seemed to help. (...) Tried that and it didn't make a lot of difference. (...) Nup. After a bit more reading of the helpfile and trying different things, the one that made the most difference was adjusting the (...) (20 years ago, 30-Aug-04, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.545)

  Re: Quick question
 
Okay, I'm not quite sure what you mean, so I'll just tell you what to do to fix the problem. In the 'Command Line' type: "+KFI1 +KFF4 +KI1 +KF4". Somewhere in the .pov file type: "#if (clock == 1) camera{...} #end #if (clock == 2) camera{...} #end (...) (20 years ago, 31-Jul-04, to lugnet.cad.ray)
 

rendering
(score: 0.540)

  Re: the train is growing
 
Wow! Nice render! Sometimes I like rendering really massive pictures just for the fun of it. Good idea for the Santa Fe! And 20,000 lines... I've got files in excess of 100,000 lines on my PC. Anyways, good job. (20 years ago, 2-Jun-04, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.531)

  Re: color, contrast and brightness problems - any idea?
 
(...) Hi, I agree with you that the viewangle has a big influence on the picture if you use a TFT. As a result of this I think it doesn't matter how I finetune my TFT or grafic card settings. I have no real chance to fix the viewangle... hmm maybe (...) (21 years ago, 13-May-04, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.527)

  Re: color, contrast and brightness problems - any idea?
 
(...) I get a lot of bightness/contrast variation on my notebook's screen based on what angle I view the screen. For instance, in the picture you link to above I saw white but with very little adjustment to the angle of the screen I also saw pink. (...) (21 years ago, 12-May-04, to lugnet.cad.ray)
 

rendering
(score: 0.527)

  New POV-Ray locomotive
 
I have generated a rendering of my SD40-2 in a snow storm at night. The snow was created from POV-Ray code that I found on Paul T. Dawson's web page. There is a link to Paul's site on my site. I used the media and media attenuation to get the (...) (21 years ago, 10-Apr-04, to lugnet.cad.ray, lugnet.cad, lugnet.trains)
 

rendering
(score: 0.523)

  Re: realistic minifig heads with ldraw and povray?
 
Hi guys, thank you very much for so many good answers in a very short time. I found Anton Raves converter page yesterday. In the end the converted data was useless for me and his documentation is unreadable on a Windows PC :-( As so many others Lutz (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)
 

excellent
(score: 0.522)

  Re: HDRI and radiosity
 
(...) I've forwarded Orion's email with the file and instructions on how to use it to you. I hope it helps somehow. What program are you rendering this with? POV-Ray, I presume? How are you doing the HDRI with POV? -Mike (21 years ago, 25-Mar-04, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.520)

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