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 CAD / Ray-Tracing / Search Results: excellent rendering
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  Re: Opinions sought on rendering method
 
(...) This is one of the main reasons I posted asking for opinions. I think I can fix this, but I know that fixing it is going to be a lot of work. There's no point bothering if people aren't going to like the results. (...) That can be fixed (with (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.733)

  Re: Opinions sought on rendering method
 
(...) Unless Travis is explicitly setting it, I think POV-Ray defaults to 2.2. -Orion (17 years ago, 8-Oct-07, to lugnet.cad.ray)
 

rendering
(score: 0.733)

  Re: Opinions sought on rendering method
 
(...) Just for comparison, I rendered your model using the same technique as mine: (URL) m6459>> Transparent parts definitely seem to be a challenge. Jim (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.733)

  Re: Opinions sought on rendering method
 
(...) For instructions I'd definitely choose Version 1, for nice pictures Version 2 minus the hard, black edges and a little less shiny. As the other's have said: - too dark in the black. Actually, to me the whole picture is too dark - which monitor (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray)
 

rendering
(score: 0.733)

  Re: Opinions sought on rendering method
 
--snip-- (...) --snip-- (...) Is it that they prefer POV-Ray or that they don't have/aren't aware that the latest versions of LPub can use LDView? Although I consider myself quite a dab hand at POV-Ray I would never use it for instructions now that (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.732)

  Re: Opinions sought on rendering method
 
(...) On my monitor, version 1 certainly looks cleaner and sharper. I will be interested to see how you accomplished this. It might get me back into creating instructions again, which is something I have stopped doing because I was getting so (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.732)

  RACHAL Impossible entry - Hangin' around
 
Hi folks, I just submitted my entry to the raytracing contest: (URL) More about the rendering process can be found here: (URL) (17 years ago, 30-Jun-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.715)

  My RACHAL Impossible - Hacked
 
Hi folks, I submitted my (URL) RACHAL - the Raytracing Challenge> entry "Hacked" to the "(URL)" Gallery at LDraw.org: (URL) More about the rendering process can be found (URL) here>. PLMKWYT. w. (17 years ago, 30-May-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
 

rendering
(score: 0.710)

  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) Jim, You're welcome! What you could do with the scene is put a hundreds of thousands unit tall white box (not an infinitive plane, they'll add up to your rendering times!) behind the camera, it'll give you some indirectional lighting like I (...) (18 years ago, 20-Mar-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.699)

  Re: L3P question concerning MPD files
 
(...) Hi, your programme is written with Visual Basic? By now, I'm thinking about creating a little tool for doing some kind of "batch rendering of several submodels from certain camera positions" and automatical combination of those rendered (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
 

rendering
(score: 0.698)

  Re: L3P question concerning MPD files
 
(...) Or instead of learning POV-Ray code language, just get in the habbit of exporting the scene model (IE the one with all the sub models from inside MPD file assymbled in), and rendering it. Thats the way I do it. Jeffrey Jarvis (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 

rendering
(score: 0.698)

  Re: POVray LEGO
 
(...) While I can see the idea of the project I think for the time being it's probably easier just to try to collect links here. Most people who use POVray for rendering LEGO are members and it's so easy just to make a post with a link. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.698)

  My RACHAL - Close Encounter
 
Hi folks, I submitted my (URL) RACHAL - the Raytracing Challenge> entry "Close Encounter (of the third kind)" to the (URL) 'Atmosphobic' Gallery> at LDraw.org: (URL) More about the rendering process can be found (URL). PLMKWYT. w. (18 years ago, 11-Mar-07, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.ray, FTX) ! 
 

rendering
(score: 0.697)

  Re: Render of Mladen's walking tanks
 
(...) I'm doing more than just rendering you work. I actually put together the Crab tanks and the White Rabbit mech. As an excuse to learn the inner working of LPub, I've also been working sporadically on creating building instructions for the White (...) (18 years ago, 20-Jan-07, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.690)

  Cheap focal blur tutorial
 
Hi all, I discovered a really neat trick with POVray and GIMP yesterday that I thought might be of interest to other CADders so I've written the below tutorial. Hope you like it and feel free to ask me questions. Tim Requirements: POVray 3.5 or 3.6 (...) (18 years ago, 3-Jan-07, to lugnet.cad.ray, lugnet.announce, FTX)
 

rendering
(score: 0.686)

  Re: Remix Disco: 55 Disco
 
Hi all, After lurking for more than six years, this is my very first post here. I'm watching the rendering competition very closely and I really think this is an outstanding effort! Myself, I'm still experimenting with the scene in Povray, but I (...) (18 years ago, 12-Oct-06, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.673)

  Re: Missing seams
 
(...) Thanks for your help. You've deffinitely helped me understand some of what creates that authentic lego look in the POV-Ray picture. :) But I tried everything and I just can't get L3P or POV-Ray to shrink/separate the unofficial parts in the (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 

rendering
(score: 0.670)

  Raytracing Challenge II: Remix Disco
 
Hi all, Well, thanks to some recent encouragement from Zach Best and at the end of the first challenge I've decided to run this again with a new model. I do hope people enter as I very much enjoy seeing the different interpretations of the same (...) (18 years ago, 21-Sep-06, to lugnet.cad.ray, FTX) ! 
 

rendering
(score: 0.670)

  Re: Bugs in rad_def.inc
 
(...) Thank YOU for making that great tutorial Geoff I'm sure we're many that has really been needing that for a long time: Personally I tried to assemble the bits and pieces strewn across lugnet and brickshelf to get the kind of renderings I've (...) (18 years ago, 9-Aug-06, to lugnet.cad.ray, FTX)
 

rendering
(score: 0.663)

  Bugs in rad_def.inc
 
I'm trying to follow Koyan's rendering-tutorial in the Brickjournal 4: Been slowly progressing through the multiple downloads necessary, both those that were mentioned in the text (Todd's colours) and those who weren't (they're hidden here if you (...) (18 years ago, 2-Aug-06, to lugnet.cad.ray)
 

rendering
(score: 0.662)

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