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 CAD / Ray-Tracing / 495
    L3P / POVRay material questions —Jeremy H. Sproat
   Hey all, While being fairly decent at LDrawing stuff, I'm still banging my head against some of the nuances of POVRay. (1) Can anyone help me answer these questions, or point me towards someone who can? a) How do I incorporate Anton Raves' color and (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
   
        Re: L3P / POVRay material questions —Gino A. Melone
     (...) I used something like: object { _578_dot_dat matrix <1-SW/8,0,0,0,1-SW/8...,0,SW/2,0> matrix <0.0170371,-0.991445...0.0170371, 0.00110712,-200.127,...9,-94.409> #if (version >= 3.1) material #else texture #end { Color36 } finish {ambient (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
    
         Re: L3P / POVRay material questions —Jeremy H. Sproat
     (...) Thanks. :-, That's pretty much what I was doing (actually just using "ambient AMB * 3") -- but while the color becomes more "illuminating" of itself, it doesn't cast much light onto neighboring pieces. Is there a way to do this as well? (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
   
        Re: L3P / POVRay material questions —Anders Isaksson
     Sproaticus skrev i meddelandet ... (...) Sorry, no info on this. (...) This is how I do it in my Christmas renderings, (URL) Color46_t = #if (version >= 3.1) material { #end texture { pigment { rgbf <1,0.905882,0.211765,0.90> #if (QUAL > 1) filter (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
    
         Re: L3P / POVRay material questions —Jeremy H. Sproat
     (...) Thanks! :-, But I had trouble positioning the light_source; it wouldn't be rotated and translated like an object. Did you have to figure out the coordinates all over again? BTW, any chance of seeing the .POV for your scene? (...) Is that rgbf (...) (24 years ago, 25-Aug-00, to lugnet.cad.ray)
    
         Re: L3P / POVRay material questions —Anders Isaksson
     Sproaticus skrev i meddelandet ... (...) No, I just used the light object instead of a brick object, using the same matrix. Example (long lines): // object { _179_dot_dat matrix <1-SW/20,0,0,0,1-SW/...,0,SW/6,0> matrix (...) (24 years ago, 26-Aug-00, to lugnet.cad.ray)
    
         Re: L3P / POVRay material questions —Jeremy H. Sproat
     (...) Awesome! Thanks! :-, (...) Sure, I'm okay for disk space right now. I dunno about Todd hosting a large file; Brickshelf might be the perfect place for that. (...) :-, (...) Arg. I never did well with these docs; their real-world examples help (...) (24 years ago, 29-Aug-00, to lugnet.cad.ray)
    
         Re: L3P / POVRay material questions —Anders Isaksson
     Sproaticus skrev i meddelandet <39AC0036.92E8D378@io.com>... (...) OK. I have mailed it to you - it was only 45 kB zipped. (...) I was thinking of something like what the Borland newsgroups have (They are also on a private server). There is a group (...) (24 years ago, 30-Aug-00, to lugnet.cad.ray, lugnet.admin.general)
   
        Re: L3P / POVRay material questions —Jeremy H. Sproat
   Sweet! Two down, one to go! Can anyone answer this question: (...) Cheers, - jsproat (24 years ago, 30-Aug-00, to lugnet.cad.ray)
   
        RE: L3P / POVRay material questions —Bram Lambrecht
   (...) Since you asked me specifically...:) There may be a more elegant solution, but here's the way I do it: (URL) the POV file, include the line: #include "legocolors.inc" You may have to comment out the L3P color definitions (although I think they (...) (24 years ago, 30-Aug-00, to lugnet.cad.ray)
   
        Re: L3P / POVRay material questions —Jeremy H. Sproat
   (...) re-formatted them to work with L3P output? Cool. Can I use this library in my own renderings? And if / when I publish POV files that use this library, what URL should I refer to? Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.ray)
   
        RE: L3P / POVRay material questions —Bram Lambrecht
   (...) Sure, use the color definitions. After all, they aren't really mine. No need to refer to any URL. If you like L2P quality but use L3P because of it's completeness, you might want to look at this (very hacked) include file: (URL) you credit (...) (24 years ago, 1-Sep-00, to lugnet.cad.ray)
 

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