Subject:
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Re: L3P / POVRay material questions
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 31 Aug 2000 18:50:08 GMT
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Reply-To:
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jsproat@io.comSAYNOTOSPAM
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Viewed:
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897 times
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Bram Lambrecht wrote:
> Since you asked me specifically...:)
> There may be a more elegant solution, but here's the way I do it:
> http://www.brickshelf.com/gallery/bl/povscenes/legocolors.inc
Oh, I think I see what you did. These are Anton's color values, but you've
re-formatted them to work with L3P output? Cool.
Can I use this library in my own renderings? And if / when I publish POV
files that use this library, what URL should I refer to?
Cheers,
- jsproat
--
Jeremy H. Sproat <jsproat@io.com> ~~~ http://www.io.com/~jsproat/
Is it still illegal if I copy just the FBI warning?
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Message has 1 Reply: | | RE: L3P / POVRay material questions
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| (...) Sure, use the color definitions. After all, they aren't really mine. No need to refer to any URL. If you like L2P quality but use L3P because of it's completeness, you might want to look at this (very hacked) include file: (URL) you credit (...) (24 years ago, 1-Sep-00, to lugnet.cad.ray)
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Message is in Reply To:
| | RE: L3P / POVRay material questions
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| (...) Since you asked me specifically...:) There may be a more elegant solution, but here's the way I do it: (URL) the POV file, include the line: #include "legocolors.inc" You may have to comment out the L3P color definitions (although I think they (...) (24 years ago, 30-Aug-00, to lugnet.cad.ray)
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