Subject:
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RE: L3P / POVRay material questions
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 30 Aug 2000 20:23:37 GMT
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Viewed:
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550 times
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In lugnet.cad.ray, Jeremy H. Sproat writes:
> > a) How do I incorporate Anton Raves' color and materials
> > library (2) to a file generated from L3P? (please give an
> > example)
> > 2. http://people.a2000.nl/araves/Howto.html
>
> Bram? Anton? Lars? Beuller? Beuller? Beuller?
Since you asked me specifically...:)
There may be a more elegant solution, but here's the way I do it:
http://www.brickshelf.com/gallery/bl/povscenes/legocolors.inc
In the POV file, include the line:
#include "legocolors.inc"
You may have to comment out the L3P color definitions (although I think they
may now have a #ifndef ( ColorN ) statement...if that's the case, then just
make sure you put the include line at the beginning of the file, but after
the QUAL declaration.)
HTH,
--Bram
Bram Lambrecht
BXL34@po.cwru.edu
http://home.cwru.edu/~bxl34/
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Message has 1 Reply: | | Re: L3P / POVRay material questions
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| (...) re-formatted them to work with L3P output? Cool. Can I use this library in my own renderings? And if / when I publish POV files that use this library, what URL should I refer to? Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.ray)
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