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 CAD / Ray-Tracing / 509
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Subject: 
RE: L3P / POVRay material questions
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 1 Sep 2000 01:56:20 GMT
Viewed: 
1140 times
  
Sproaticus writes:
Bram Lambrecht wrote:
Since you asked me specifically...:)
There may be a more elegant solution, but here's the way I do it:
http://www.brickshelf.com/gallery/bl/povscenes/legocolors.inc

Oh, I think I see what you did.  These are Anton's color values,
but you've re-formatted them to work with L3P output?  Cool.

Can I use this library in my own renderings?  And if / when I publish POV
files that use this library, what URL should I refer to?

Sure, use the color definitions.  After all, they aren't really mine.  No
need to refer to any URL.  If you like L2P quality but use L3P because of
it's completeness, you might want to look at this (very hacked) include
file:
http://www.brickshelf.com/gallery/bl/povscenes/lgeo_2_l3p.inc
If you credit Larz and Lutz for their programs, you can include my name for
this file (if you want to--i won't object if you don't)
However, if you use my highway or skyline include files, I'd appreciate it
if you linked to http://home.cwru.edu/~bxl34/
HTH :)
--Bram


Bram Lambrecht
BXL34@po.cwru.edu
http://home.cwru.edu/~bxl34/



Message is in Reply To:
  Re: L3P / POVRay material questions
 
(...) re-formatted them to work with L3P output? Cool. Can I use this library in my own renderings? And if / when I publish POV files that use this library, what URL should I refer to? Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.ray)

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