To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 503
502  |  504
Subject: 
Re: L3P / POVRay material questions
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 29 Aug 2000 18:25:58 GMT
Reply-To: 
jsproat@io[StopSpammers].com
Viewed: 
731 times
  
Anders Isaksson wrote:
Sproaticus skrev i meddelandet ...
No, I just used the light object instead of a brick object, using the same
matrix.
Example (long lines):

Awesome!  Thanks!  :-,

BTW, any chance of seeing the .POV for your scene?
Of course, I can mail it to you if that's OK? (It's 619K !! unzipped but
probably much smaller when compressed - is there a lugnet.attachments?)

Sure, I'm okay for disk space right now.

I dunno about Todd hosting a large file; Brickshelf might be the perfect
place for that.

Is that rgbf or rgbt?  What's the difference between "f" and "t"?
<rgbF> Beats me. I just search the POV scene language documentation and find
something which I try. Now you've forced me to read through it again &%#&

:-,

<quote from docs>

The 4th component, called filter, specifies the amount of filtered
transparency of a substance.
[...]
The 5th component, called transmit, specifies the amount of non-filtered light
that is transmitted through a surface.

Arg.  I never did well with these docs; their real-world examples help a
*little*, but IMO raise more questions than they answer.

Cheers,
- jsproat

--
Jeremy H. Sproat <jsproat@io.com> ~~~ http://www.io.com/~jsproat/
Is it still illegal if I copy just the FBI warning?



Message has 1 Reply:
  Re: L3P / POVRay material questions
 
Sproaticus skrev i meddelandet <39AC0036.92E8D378@io.com>... (...) OK. I have mailed it to you - it was only 45 kB zipped. (...) I was thinking of something like what the Borland newsgroups have (They are also on a private server). There is a group (...) (24 years ago, 30-Aug-00, to lugnet.cad.ray, lugnet.admin.general)

Message is in Reply To:
  Re: L3P / POVRay material questions
 
Sproaticus skrev i meddelandet ... (...) No, I just used the light object instead of a brick object, using the same matrix. Example (long lines): // object { _179_dot_dat matrix <1-SW/20,0,0,0,1-SW/...,0,SW/6,0> matrix (...) (24 years ago, 26-Aug-00, to lugnet.cad.ray)

12 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR