Subject:
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Re: Transparent colors in POV-Ray
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Newsgroups:
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lugnet.cad.ray
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Date:
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Mon, 15 Jun 2009 00:17:40 GMT
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Viewed:
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12165 times
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In lugnet.cad.ray, Roland Melkert wrote:
> In lugnet.cad.ray, Kevin L. Clague wrote:
> > In lugnet.cad.ray, Timothy Gould wrote:
> > > > When do you think 1.1 is available????? I am waiting for film export!!!
> > > >
> > > > Ok, I think your problem can't be solved because the surfaces meet exactly the
> > > > same plane. So the renderer has to decide which color to take. As both are
> > > > exactly the same I think it is randomize which color.
> > >
> > > Probably first-come, first-served which is essentially random as far as the user
> > > is concerned.
> > >
> > > As an idea you might be able to work around the problem by shrinking all studs
> > > in the completed model. Shrinking them by a couple of percent would probably
> > > look OK and reduce the instance of this problem.
> > >
> > > If I think about it this might be a nice addition to l3p or LDview POV export.
> > >
> > > > But I am not a POV-Ray guru. I might be wrong.
> > > >
> > > > cu
> > > > mikeheide
> > >
> > > Tim
> >
> > I thought that l3p did shrink all the dimensions a little bit, so that two
> > adjacent brick's co-planar surfaces don't appear as one surface.
> >
> > I quote from the L3P web page:
> >
> > Seams between bricks
> >
> > To have more realistic renderings L3P can make a little space between the
> > bricks. Until today you couldn't tell where in the POV-Ray renderings one brick
> > ended and the next brick (with same color) started.
> > Read more about the -sw<w> Seam Width option.
> >
> > Kevin
>
> L3P shrinks whole highlevel parts, thats a feature I was planning to implement
> later. But if you shrink the whole part the window and brick will still share
> the same stud dimensions. Shrinking only the studs could cause problems later on
> when using e.g. lgeo.
>
> So it's tough to find an all around solution, gives me something to do for 1.2 I
> guess.
I'd say that a nice temporary solution would be just to allow a simple stud
shrinking option for L3P generated studs and let people deal with LGEO
separately. LGEO has less problems in this regard anyway as many of the parts
are created as solid objects rather than just the surfaces.
Tim
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Message is in Reply To:
| | Re: Transparent colors in POV-Ray
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| (...) L3P shrinks whole highlevel parts, thats a feature I was planning to implement later. But if you shrink the whole part the window and brick will still share the same stud dimensions. Shrinking only the studs could cause problems later on when (...) (15 years ago, 14-Jun-09, to lugnet.cad.ray)
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