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 CAD / Ray-Tracing / 2909
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Subject: 
Re: Transparent colors in POV-Ray
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 11 Jun 2009 22:55:08 GMT
Viewed: 
12249 times
  
In lugnet.cad.ray, Roland Melkert wrote:
Hello all,

I'm the developer of LD4DStudio (http://www.ld4dstudio.nl) and I'm in the midsts
of rounding up the 1.1 version which supports POV-Ray export.

But the thing is I'm not too happy about my transparent color setup. At the
moment I'm using the following (this is blue, but all transparent colors are the
same, except for the rgb values)

//----Texture for LDraw color 33 "trans blue"
#declare color33 = texture {
pigment {
  rgbft <0.0000, 0.1300, 0.6300, 0.9000, 0.1000>
}

finish {
  ambient rgb <1.0000, 1.0000, 1.0000>
  diffuse 1.0000
  brilliance 1.0000
  ior 1.2000

  reflection {
   rgb <0.0800, 0.0800, 0.0800>
   falloff 1.0000
   exponent 1.0000
   metallic 0.0000
  }
}
}


The thing is you can't clearly see through it, but if I increast the 't' value
of the pigment it seems like part loses it's own color (e.g. red transparent
renders blue if surrounding parts are blue). I think I'm just not 'getting' the
whole rgbft meaning or something.

so, I was wondering if someone could give me some pointers on how to improve
things.

Greetings,

Roland

For which version of POV-Ray you are generating the code?

I have just made some tests with 3.6 for windows with your values, and I can not
see any faults.

Maybe this page give a clue to you
http://www.f-lohmueller.de/pov_tut/tex/tex_120d.htm


cu
mikeheide



Message has 1 Reply:
  Re: Transparent colors in POV-Ray
 
(...) I'm using 3.7 beta at the moment, because it renders considerably faster on my quad core. But the result is the same in 3.6. Thanks for that link, It makes the T parameter a bit more clear. I see now the trick is to use ONLY the T parameter (...) (15 years ago, 11-Jun-09, to lugnet.cad.ray)

Message is in Reply To:
  Transparent colors in POV-Ray
 
Hello all, I'm the developer of LD4DStudio ((URL) and I'm in the midsts of rounding up the 1.1 version which supports POV-Ray export. But the thing is I'm not too happy about my transparent color setup. At the moment I'm using the following (this is (...) (15 years ago, 11-Jun-09, to lugnet.cad.ray)

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