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 CAD / Ray-Tracing / *897 (-20)
  Re: The Chase!
 
In order to confuse everyone as much as possible ; ) I moved the images to brickshelf to clear a little space for some other stuff at my site. Strange of course because these images will eventually make it back to my website. (URL) (23 years ago, 21-Jun-01, to lugnet.space, lugnet.build, lugnet.cad.ray)
 
  Re: The Chase!
 
Hey that looks great!...I like the light at the front on the bikes. good job. Eric (...) (23 years ago, 21-Jun-01, to lugnet.space, lugnet.build, lugnet.cad.ray)
 
  The Chase!
 
Two rival gang members blaze down the Neo Tokyo 4 highway with the Fuzz in hot pursuit. Red Shiva created by Mark Sandlin and LDrawn by Mladin Pejic Blue Ronin by me Interceptor by Steve Runnels (URL) me what you think! -Jon (23 years ago, 21-Jun-01, to lugnet.space, lugnet.build, lugnet.cad.ray)
 
  New converter- LDraw to Lightwave
 
Hey, I don't know if this has been mentioned before or not. I found a new converter today, its at: (URL) converts LDraw files into Lightwave Objects and Lightwave Scenes. Gary (23 years ago, 19-Jun-01, to lugnet.cad.ray)
 
  Re: New Render
 
(...) Bram, I am very very interested in using this, but when I downloaded it and tried to use it, I got the following error message when I included it in one of .pov files: error: numeric expression expected but undeclared identifier 'QUAL' found (...) (23 years ago, 16-Jun-01, to lugnet.cad.ray)
 
  Re: beginner here - very simple question
 
(...) POV-Ray will write the .BMP to the same directory as the .POV file you read in. KDJ ___...___ LUGNETer #203, Windsor, Ontario, Canada (23 years ago, 15-Jun-01, to lugnet.cad.ray)
 
  Re: New converter
 
When I ran the Demo_Reg_Setup.exe it made 5 files including thos two dll files, so they should be in whatever directory you used for Demo_Reg_Setup.exe Hope that Helps. Gary Jaco van der Molen <jmolen@globalxs.nl> wrote in message (...) (23 years ago, 15-Jun-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: New converter
 
Hmmm, I'd like to try it but it won't work I installed it using 3DWin_Setup.exe Then downloaded Demo_Reg_Setup.exe and entered the registries Still I get a message running 3DWin4 that a DLL is missing 3DWINREG.DLL and running 3DWin4OGL that (...) (23 years ago, 15-Jun-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: New converter
 
Yippi!!! Thank You Orion!!!!! Gary now where did I put that .dxf file...... Orion <pobursky@hotmail.com> wrote in message news:GEx1vu.KML@lugnet.com... (...) you (...) thier (...) (23 years ago, 15-Jun-01, to lugnet.cad, lugnet.cad.ray)
 
  New converter
 
Check out this 3D file converter I found: (URL) convert .DAT files, among others, to just about any other format you can think of. There is one limitation, no color support. This is a big pain but for thoce whose have been looking for a converter (...) (23 years ago, 14-Jun-01, to lugnet.cad, lugnet.cad.ray)
 
  Re: beginner here - very simple question
 
(...) Thanks much! The images were being sent to another directory. I'm all set now. ~Trev (23 years ago, 14-Jun-01, to lugnet.cad.ray)
 
  Re: beginner here - very simple question
 
(...) The rendering window in POVRAY is just showing you what the program is creating. It should create a .bmp file in your LDRAW/MODELS directory. If it isn't there, do a search on your hard drive for *.bmp (every .bmp file). You should find a file (...) (23 years ago, 14-Jun-01, to lugnet.cad.ray)
 
  beginner here - very simple question
 
Hey everyone, as I am VERY new to Pov-Ray, I just have one question: When I have completed running my render of a pov file, and the rendered image is on the screen in the rendering window, how do I turn that image into a bitmap or jpeg file? This is (...) (23 years ago, 14-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
Hi, thanks for replying (and everyone else) i've downloaded L3PAddOn and got nit running and i can see how changing the setting changes the command line produced. However when i run it all i get is a POVRAY file that consists of a header and lots of (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  Re: How to improve rendering quality
 
(...) But they don't do anything! At least trains go round and round in circles...or if you are James T., you can drag race them. :) (...) I think it must be an issue with the LGEO includes. I will email Lutz (unless you are reading this. Are you (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  Re: How to improve rendering quality
 
(...) nice, quaint mecha instead? ;-) ;-) (...) That'd be my guess. When you were including those files, did you get a rendering, or would the scene not even compile? Either way, this sounds like an issue to raise with either Lars Hassing, Lutz (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  Re: How to improve rendering quality
 
(...) Well, I have rendered out a copy of my locomotive: (URL) it was OK, quality wise. But last night, I tried using the LGEO includes to do a rendering of the same engine, and the quality, sharpness, details was much much improved. Much smoother (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  Re: How to improve rendering quality
 
(...) What kind of quality improvements do you have in mind? In other words, what features or artifacts are there in your current renderings that you want to remove or improve upon? If you want better colors, some folks have had some luck using (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  Re: Best sources for tutorials?
 
(...) It should be noted that the vast majority of these tutorials are obsolete, having been written for POVRay 3.0. The current version, 3.1, has a new "media" feature and completely breaks any scenes using the older "halo" commands. IMHO, the new (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
 
  How to improve rendering quality
 
All, I have been messing around with MLCad to create some models and rendering them out with POVRay. I have wanted to improve the rendering quality, so I downloaded the LGEO library. Using L3PAddOn to create POV file, I was able to make a rendering, (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)


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