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 CAD / Ray-Tracing / *122 (-20)
  Re: lit truck raytrace wallpaper (competion bram!)
 
(...) a L3P (...) simply dim (...) the ambient (...) Burger's image. I was especially asking about the headlight thing, but I think (maybe) I've figured it out. 1) build a model with a headlight 2) place a light source inside the headlight (would a (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
 
  Re: lit truck raytrace wallpaper (competion bram!)
 
(...) Do you mean creating a night scene in POV-Ray or to tweak a L3P POV-Ray scene to look like night? For the latter, I would simply dim the lights (decrease the light values) and also decrease the ambient values to avoid the "glow in dark" effect (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
 
  Re: lit truck raytrace wallpaper (competion bram!)
 
(...) suggest that (...) LEGO items to (...) headlights. That (...) This is something I've been trying to do for the apparatus on my website. Would either of you be kind enough to share pointers (or appropriate lines of code) for creating a night (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
 
  Re: lit truck raytrace wallpaper (competion bram!)
 
(...) you lower the ambient values a bit. You don't want the LEGO items to light up, do you? ;-) (...) You can use the POV-Ray "looks_like" feature for the headlights. That would make them light up. Fredrik (25 years ago, 5-Mar-00, to lugnet.cad.ray)
 
  lit truck raytrace wallpaper (competion bram!)
 
a old render scene,its a good raytrace. (URL) the car lights didnt show up lit Tburger (25 years ago, 5-Mar-00, to lugnet.cad.ray)
 
  Re: Yet another wallpaper (and help, please)
 
(...) Thanks. I posted some other pics so you could see what it really looks like: (URL) (25 years ago, 3-Mar-00, to lugnet.cad.ray, lugnet.modelteam)
 
  Car inspired by "Muscle Cars" of the 60's and 70's
 
I've made some more ray-traces of variations of the car featured in the wallpaper I posted: (URL) can see them here: (URL) you can see, the doors and trunk open. The interior is fully detailed with steering wheel, instruments, gear-shifter, door (...) (25 years ago, 3-Mar-00, to lugnet.modelteam, lugnet.cad.ray, lugnet.build, lugnet.general, lugnet.cad, lugnet.town)
 
  Re: Yet another wallpaper (and help, please)
 
(...) OOH -- cool!!! -- GREAT use of foreshortening!!! --Todd (25 years ago, 1-Mar-00, to lugnet.cad.ray, lugnet.modelteam)
 
  Yet another wallpaper (and help, please)
 
I've added a Miniland scale car to my wallpaper page: (URL) doesn't seem to be serving jpgs correctly, though, so you can take a look at the 800x600 here: (URL) styling is inspired by "muscle cars" from the late 60's and early 70's. However, I'm not (...) (25 years ago, 1-Mar-00, to lugnet.cad.ray, lugnet.modelteam, lugnet.build, lugnet.general, lugnet.cad, lugnet.town)
 
  Re: Hangar 33
 
(...) Thanks John. I'll clutter it up just as soon as I can :) -Tom McD. when replying, in order to discourage jumping ship at ports, seasoned pirate captains used to sprinkle powdered spamcake in the crew's rum. (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
 
  Re: Just a doodle
 
You have the engine, bulkhead and hydro tanker already. You won't be seeing the hopper posted, although there are people who are buying copies from me. (...) (25 years ago, 24-Feb-00, to lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) Hehe, my wife was very understanding about this (but I ain't pushing my luck) as the computer is in our bedroom. (...) camera (...) Yes I did that, thinking the same as you, but for some reason, they were still off just a little bit. I don't (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) That is a pain--but then again, that's what nights are for! :) (...) Couldn't you get the exact same position by just copying and pasting the camera and light sources? (...) Good idea...except if shadows and reflections of the objects are (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) I noticed that as well and e-mailed the parts author. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Just a doodle
 
(...) Just stack up some building fronts and stuff, and make the background sky blue. But you knew that. (...) I like it! Perhaps, being at the brickshelf, you are planning on posting the instructions to it? -Tom McD. when replying, new (...) (25 years ago, 24-Feb-00, to lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) Yeah, they looked that way in LEdit too. I just went with it, though I did receive a suggestion to make the entire floor of tiles instead, which sounds intriguing. -Tom McD. when replying, spamcake doesn't make good landing pads because of (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Hangar 33
 
Larry, (...) Looks like the parts are buggy, all the lines should be lined up. Scott S. ___...___ Scott E. Sanburn-> ssanburn@cleanweb.net Systems Administrator-Affiliated Engineers -> (URL) Page -> (URL) Page -> (URL) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Hangar 33
 
Very nice scene. Very nice indeed! One question for space plate experts... take a look at the plates in this image, where the T and + intersect tehre is a bit of a difference in the yellow lines... Do the real ones mismatch on line width, or do we (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Hangar 33
 
Tom McDonald <radiotitan@yanospamhoo.com> wrote in message news:FqF6yu.4Kn@lugnet.com... (...) long (...) I (...) Lars' (...) sure (...) time (...) two, (...) bricks (...) Some very nice detailing on the hangar walls. I look forward to seeing more. (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
 
  Hangar 33
 
I've finally POVrayed the hangar I've been working on. I added some light sources originally to red and white hovertruck, and to the door arches, and then fired it up at 7pm. At least 6 hours later (I'm not exactly sure how long cuz I forgot to (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)


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