Subject:
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Re: lit truck raytrace wallpaper (competion bram!)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sun, 5 Mar 2000 13:13:47 GMT
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Viewed:
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691 times
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> If you are going to have "dim" scenes like that, I would suggest that
> you lower the ambient values a bit. You don't want the LEGO items to
> light up, do you? ;-)
>
> > sadly the car lights didnt show up lit
>
> You can use the POV-Ray "looks_like" feature for the headlights. That
> would make them light up.
This is something I've been trying to do for the apparatus
on my website. Would either of you be kind enough to share
pointers (or appropriate lines of code) for creating a night
scene? As an alternative can anyone recommend a
comprehensive POV-Ray tutorial?
Thanks,
Will
Lego Beach Department of Emergency Services
http://www.crosswinds.net/~hokie
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Message has 2 Replies: | | Re: lit truck raytrace wallpaper (competion bram!)
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| (...) Do you mean creating a night scene in POV-Ray or to tweak a L3P POV-Ray scene to look like night? For the latter, I would simply dim the lights (decrease the light values) and also decrease the ambient values to avoid the "glow in dark" effect (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
| | | Re: lit truck raytrace wallpaper (competion bram!)
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| Will Hess skrev i meddelandet ... (...) You have to lower the ambient value, and fiddle a bit with the parameters for the light that should be used with 'looks_like'. As an example, take my Christmas rendering from 1998: (URL) from the .pov file: (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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