Subject:
|
Re: MLCAD Suggestions
|
Newsgroups:
|
lugnet.cad.mlcad
|
Date:
|
Fri, 8 Dec 2000 08:24:55 GMT
|
Viewed:
|
2401 times
|
| |
| |
You may also look here.
http://www.student.kuleuven.ac.be/~m9815058/
It is not as advanced as Fredriks curves in ldrawmode and the first program
I made so it's not that very well constructed.
If you want the sourcecode (and risk serious brain damage) I can mail it to
you.
Koen
Fredrik Glöckner <fredrik.glockner@bio.uio.no> schreef in berichtnieuws
qrdwvdbcq0x.fsf@eos.uio.no...
> "John VanZwieten" <john_vanzwieten@email.msn.com> writes:
>
> > Check out
> > http://www.math.uio.no/~fredrigl/technic/ldraw-mode/index.html#bezier
> > where Fredrick Glockner has programmed Emacs to create flexible
> > elements based on the position of their ends.
> >
> > As to the mechanics of including something like this in MLCad, it's
> > beyond me. But I would imagine that Fredrick or others working on
> > similar programs might be willing to lend a hand.
>
> It depends on what kind mechanics you mean. I have no experience with
> programming in Windows, so that part beyond me. Regarding the
> mechanics behind the Bezier curve thingey, I would recommend looking
> at a tutorial/documentation I wrote here:
>
> http://www.math.uio.no/~fredrigl/technic/ldraw-mode/bezier-curve/
>
> The source code for LDraw-mode is also available for those who are
> curious:
>
> http://www.math.uio.no/~fredrigl/technic/ldraw-mode/ldraw-mode.el
>
> The source code is under GNU licence.
>
> Fredrik
|
|
Message is in Reply To:
| | Re: MLCAD Suggestions
|
| (...) It depends on what kind mechanics you mean. I have no experience with programming in Windows, so that part beyond me. Regarding the mechanics behind the Bezier curve thingey, I would recommend looking at a tutorial/documentation I wrote here: (...) (24 years ago, 8-Dec-00, to lugnet.cad.mlcad)
|
19 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|