To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.mlcadOpen lugnet.cad.mlcad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / MLCad / 1204
1203  |  1205
Subject: 
Re: 3D Myst III viewer of a castle
Newsgroups: 
lugnet.cad.mlcad, lugnet.cad
Date: 
Fri, 25 Jan 2002 06:17:19 GMT
Viewed: 
3393 times
  
In lugnet.cad.mlcad, Don Heyse writes:

"... I think a comand line option of -ci<filename> to include a premade
POV camera file might also benefit that technique."

This actually looks like the best solution to me.  It gets around lots of
unforseen problems.  For instance, when I originally did the scene on the
stairs, I tilted the camera by looking up the stairs with the look_at
parameter.  But that caused me to need two hot spots at the bottom of the
stairs at the camera seam.  I solved the problem by looking sideways at the
wall and tilting the camera so that my left side was pointing up the stairs
using a rotate command.  I don't know what other tewaks I might need to do
to the camera, but an include file would solve all of them.  I can see it
also being useful for flying camera animations.

-Chuck



Message is in Reply To:
  Re: 3D Myst III viewer of a castle
 
(...) Yes, as I recently suggested here in another thread: (URL) I think a comand line option of -ci<filename> to include a premade POV camera file might also benefit that technique." This would make all sorts of things possible, including things we (...) (23 years ago, 25-Jan-02, to lugnet.cad.mlcad, lugnet.cad)

29 Messages in This Thread:












Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR