Subject:
|
Re: 3D Myst III viewer of a castle
|
Newsgroups:
|
lugnet.cad.mlcad, lugnet.cad
|
Date:
|
Fri, 25 Jan 2002 06:17:19 GMT
|
Viewed:
|
3451 times
|
| |
| |
In lugnet.cad.mlcad, Don Heyse writes:
>
> "... I think a comand line option of -ci<filename> to include a premade
> POV camera file might also benefit that technique."
This actually looks like the best solution to me. It gets around lots of
unforseen problems. For instance, when I originally did the scene on the
stairs, I tilted the camera by looking up the stairs with the look_at
parameter. But that caused me to need two hot spots at the bottom of the
stairs at the camera seam. I solved the problem by looking sideways at the
wall and tilting the camera so that my left side was pointing up the stairs
using a rotate command. I don't know what other tewaks I might need to do
to the camera, but an include file would solve all of them. I can see it
also being useful for flying camera animations.
-Chuck
|
|
Message is in Reply To:
| | Re: 3D Myst III viewer of a castle
|
| (...) Yes, as I recently suggested here in another thread: (URL) I think a comand line option of -ci<filename> to include a premade POV camera file might also benefit that technique." This would make all sorts of things possible, including things we (...) (23 years ago, 25-Jan-02, to lugnet.cad.mlcad, lugnet.cad)
|
29 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|