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 CAD / Development / Macintosh / *416 (-20)
  Re: I can't send James Reynolds mail
 
Chris, Try james.e.reynolds@m.cc.utah.edu. James (...) (23 years ago, 16-May-03, to lugnet.cad.dev.mac)
 
  I can't send James Reynolds mail
 
James, I got two messages from you, so I replied that your messages got through. Both messages bounced back. Here is a compy of one of the messages that bounced back. From: Mail Delivery System <Mailer-Daemon@smtp....l.rcn.net> Date: Thu May 15, (...) (23 years ago, 16-May-03, to lugnet.cad.dev.mac)
 
  Bendible parts Web Page
 
I was think of creating a webpage with a script based on my LDDP plugin to create the code for flexible objects. This would allow those who, for whatever reason, cannot use LDDP to create bendible objects. Is there any interest in this? -Orion (23 years ago, 11-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) You have a Mac with 8 MB of VRAM and you are running at 1024x768 or higher, yes? To get the the rotation to work correctly, switch to 800x600 launch MBC (set that to music and Andrew might get a different set of lawyers knocking on his door:) (...) (23 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Fantastic! I look forward to giving you my thoughts on this as I begin using it. Expect commentary in the coming weeks as I find time to work with something that's been a LONG time in coming. Thanks! -Dave (23 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Cool! (...) This didn't work correctly for me. The rotation axis didn't display when I held down the option key, and drag the mouse and the part doesn't update as it rotates. When I redraw the model (by moving it somehow), the part all of a (...) (23 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  You are going to hate me :)
 
Start MBC Click cancel at the open file dialogue box Select gray 2x4 brick Select "Delete" from "Edit" menu Insert brick by pressing "command+i" Crash :) Those darn users doing things they shouldn't do. Chris (23 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Andrew, Thanks, I am downloading it as I type. It is almost time for finals here at Westfield State College, so I woon't be able to play much. However, when grades are done I'll get out my poking stick. Thanks, Chris (23 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
Awesome! I didn't even know this was in development. Just didn't think to look, I guess. I'll be downloading and learning it soon! Rick Clark (...) (23 years ago, 30-Apr-03, to lugnet.cad.dev.mac)
 
  Mac Brick CAD (MBC)
 
Announcing Mac Brick CAD (MBC) - formally known as Ldraw Viewer. I guess the program has matured enough to reach Alpha status and a new name as well. This release offers the ability to decode .mpd files correctly I have also eliminated a number of (...) (23 years ago, 30-Apr-03, to lugnet.cad.dev.mac) ! 
 
  Re: Java 3D app ready for Mac LDraw?
 
(...) Expect progress to be slow. I'm over-committed without this. But, I'd really like to see it happen. And, I don't think the programming is going to be very ugly. (...) I expect that extending the AoI interface will be simpler. A rendering (...) (23 years ago, 9-Apr-03, to lugnet.cad.dev.mac)
 
  Re: Java 3D app ready for Mac LDraw?
 
(...) Cool, glad someone paid attention :-) Please keep us up to date on your progress. My lack of programming skills will show through here -- but is it theoretically possible to build a LEGO CAD friendly interface over AoI's rendering engine? I've (...) (23 years ago, 9-Apr-03, to lugnet.cad.dev.mac)
 
  Re: Java 3D app ready for Mac LDraw?
 
(...) Someone mentioned AoI a while back. At the additional prompting, I downloaded the app (and the source and docs) and started researching what would be needed. Simple reading and writing of ldr files seems pretty straightforward. I have been in (...) (23 years ago, 9-Apr-03, to lugnet.cad.dev.mac)
 
  LDraw Viewer 0.5 bugs
 
Andrew, I noticed a few problems when I went to play with LDV 0.5. Start LDV Click cancel at initial open model dialog Select "New" LDV crashes Start LDV open a model using initial open model dialog Select "New" LDV crashes Start LDV Click cancel at (...) (23 years ago, 8-Apr-03, to lugnet.cad.dev.mac)
 
  Ldraw Viewer 0.5
 
Once again it seem I have too much spare time, since I have elevated Ldraw Viewer to development version 0.5. The big change is that you can now rotate parts using the mouse (rather than by dialog box). I have also eliminated a number of bugs (...) (23 years ago, 4-Mar-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
Wow even better feedback! Keep it comming I'll discuss both versions - Cocoa and Carbon / Classic Firstly Cocoa Load times, I concur they are much slower (compared to the Carbon version), especially a model of 800+ lines of code, at this stage I (...) (23 years ago, 25-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Measuring load and display times using the menu bar clock. To load and display the dat for my caboose took 15 seconds in MLM and 3 seconds to load and display the dat in LDV 0.4.2. (...) I know it is, but I still have a hard time accepting (...) (23 years ago, 25-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) Sure...not a problem. I don't get a chance to do much here anymore, but after BricksWest, and some good LDraw convos, I'm more pumped than ever to get a Mac LDraw utility completed. (...) Not here. (...) No one told me how/where to do so (At (...) (23 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
(...) If you're using OpenGL, you should be able to call glFinish to force the drawing to complete. The glFinish command blocks until all previous OpenGL commands have completed. Do NOT call this command except at the very end of you frame, because (...) (23 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
 
  Re: New MAC Modeller for LDRAW FILES
 
Thanks for the feedback guys, It’s good to see that the program does run – and no reported crashes? I will answer some of the comments first, Matt – not all parts are drawing; have you set the Ldraw folder location in “Preferences” yet? Matt – part (...) (23 years ago, 24-Feb-03, to lugnet.cad.dev.mac)


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