To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / 406
405  |  407
Subject: 
Re: Java 3D app ready for Mac LDraw?
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Wed, 9 Apr 2003 21:12:47 GMT
Viewed: 
1604 times
  
In lugnet.cad.dev.mac, Tim Courtney writes:
Cool, glad someone paid attention :-) Please keep us up to date on your
progress.
  Expect progress to be slow.  I'm over-committed without this.  But, I'd
really like to see it happen.  And, I don't think the programming is going to
be very ugly.

My lack of programming skills will show through here -- but is it
theoretically possible to build a LEGO CAD friendly interface over AoI's
rendering engine? I've loved the Artemis Project study since it was published:
  I expect that extending the AoI interface will be simpler.  A rendering
engine isn't really that difficult.  The complexity is in file handling and UI.
3D rendering is pretty straight-forward.  And, the ldr file format is more
renderer friendly than user friendly.

http://www.karimnassar.com/design/artemis/
  This is interesting.  I wasn't aware of it.  I'll need to give it a good look.



Message is in Reply To:
  Re: Java 3D app ready for Mac LDraw?
 
(...) Cool, glad someone paid attention :-) Please keep us up to date on your progress. My lack of programming skills will show through here -- but is it theoretically possible to build a LEGO CAD friendly interface over AoI's rendering engine? I've (...) (21 years ago, 9-Apr-03, to lugnet.cad.dev.mac)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR